ISO-10303-21; HEADER; FILE_DESCRIPTION( ( 'STEP AP203' ), ' ' ); FILE_NAME( 'p:/temp/worker_196/4216_1036/app_63_02016030110375380326358192d056f_000000_00_00_000000/format_0/0IIRM2011UN.stp', '2016-03-01T09:37:54', ( '' ), ( '' ), ' ', 'PARTsolutions', ' ' ); FILE_SCHEMA( ( 'CONFIG_CONTROL_DESIGN' ) ); ENDSEC; DATA; #1 = DESIGN_CONTEXT( '', #27, 'design' ); #2 = APPLICATION_PROTOCOL_DEFINITION( 'international standard', 'config_control_design', 1994, #27 ); #3 = PRODUCT_CATEGORY_RELATIONSHIP( 'NONE', 'NONE', #28, #29 ); #4 = DATE_AND_TIME( #30, #31 ); #5 = DATE_TIME_ROLE( 'creation_date' ); #6 = DATE_TIME_ROLE( 'classification_date' ); #7 = PERSON_AND_ORGANIZATION_ROLE( 'creator' ); #8 = PERSON_AND_ORGANIZATION_ROLE( 'design_supplier' ); #9 = PERSON_AND_ORGANIZATION_ROLE( 'classification_officer' ); #10 = PERSON_AND_ORGANIZATION_ROLE( 'design_owner' ); #11 = APPROVAL_PERSON_ORGANIZATION( #32, #33, #34 ); #12 = APPROVAL_DATE_TIME( #4, #33 ); #13 = CC_DESIGN_APPROVAL( #33, ( #35, #36, #37 ) ); #14 = CC_DESIGN_DATE_AND_TIME_ASSIGNMENT( #4, #5, ( #37 ) ); #15 = CC_DESIGN_DATE_AND_TIME_ASSIGNMENT( #4, #6, ( #35 ) ); #16 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT( #32, #10, ( #38 ) ); #17 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT( #32, #7, ( #37 ) ); #18 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT( #32, #7, ( #36 ) ); #19 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT( #32, #8, ( #36 ) ); #20 = CC_DESIGN_SECURITY_CLASSIFICATION( #35, ( #36 ) ); #21 = CC_DESIGN_PERSON_AND_ORGANIZATION_ASSIGNMENT( #32, #9, ( #35 ) ); #22 = SHAPE_DEFINITION_REPRESENTATION( #39, #40 ); #23 = ( GEOMETRIC_REPRESENTATION_CONTEXT( 3 )GLOBAL_UNCERTAINTY_ASSIGNED_CONTEXT( ( #43 ) )GLOBAL_UNIT_ASSIGNED_CONTEXT( ( #45, #46, #47 ) )REPRESENTATION_CONTEXT( 'NONE', 'WORKSPACE' ) ); #27 = APPLICATION_CONTEXT( 'configuration controlled 3D designs of mechanical parts and assemblies' ); #28 = PRODUCT_CATEGORY( 'part', 'NONE' ); #29 = PRODUCT_RELATED_PRODUCT_CATEGORY( 'detail', ' ', ( #38 ) ); #30 = CALENDAR_DATE( 2016, 1, 2 ); #31 = LOCAL_TIME( 10, 37, 54.0000000000000, #49 ); #32 = PERSON_AND_ORGANIZATION( #50, #51 ); #33 = APPROVAL( #52, 'SOLID MODEL' ); #34 = APPROVAL_ROLE( 'APPROVED' ); #35 = SECURITY_CLASSIFICATION( '', '', #53 ); #36 = PRODUCT_DEFINITION_FORMATION_WITH_SPECIFIED_SOURCE( ' ', 'NONE', #38, .NOT_KNOWN. ); #37 = PRODUCT_DEFINITION( 'NONE', 'NONE', #36, #1 ); #38 = PRODUCT( '_0IIRM2011UN', '_0IIRM2011UN', 'PART-_0IIRM2011UN-DESC', ( #54 ) ); #39 = PRODUCT_DEFINITION_SHAPE( 'NONE', 'NONE', #37 ); #40 = ADVANCED_BREP_SHAPE_REPRESENTATION( '_0IIRM2011UN', ( #55, #56 ), #23 ); #43 = UNCERTAINTY_MEASURE_WITH_UNIT( LENGTH_MEASURE( 0.00100000000000000 ), #45, '', '' ); #45 = ( CONVERSION_BASED_UNIT( 'MILLIMETRE', #59 )LENGTH_UNIT( )NAMED_UNIT( #62 ) ); #46 = ( NAMED_UNIT( #64 )PLANE_ANGLE_UNIT( )SI_UNIT( $, .RADIAN. ) ); #47 = ( NAMED_UNIT( #64 )SI_UNIT( $, .STERADIAN. )SOLID_ANGLE_UNIT( ) ); #49 = COORDINATED_UNIVERSAL_TIME_OFFSET( 1, 0, .AHEAD. ); #50 = PERSON( '', 'UNSPECIFIED', $, $, $, $ ); #51 = ORGANIZATION( 'UNSPECIFIED', 'UNSPECIFIED', 'UNSPECIFIED' ); #52 = APPROVAL_STATUS( 'approved' ); #53 = SECURITY_CLASSIFICATION_LEVEL( 'unclassified' ); #54 = MECHANICAL_CONTEXT( '', #27, 'mechanical' ); #55 = MANIFOLD_SOLID_BREP( '_0IIRM2011UN', #70 ); #56 = AXIS2_PLACEMENT_3D( '', #71, #72, #73 ); #59 = LENGTH_MEASURE_WITH_UNIT( LENGTH_MEASURE( 1.00000000000000 ), #74 ); #62 = DIMENSIONAL_EXPONENTS( 1.00000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000 ); #64 = DIMENSIONAL_EXPONENTS( 0.000000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000, 0.000000000000000 ); #70 = CLOSED_SHELL( '', ( #75, #76, #77, #78, #79, #80, #81, #82, #83, #84, #85, #86, #87, #88, #89, #90, #91, #92, #93, #94, #95, #96, #97, #98, #99, #100, #101, #102, #103, #104, #105, #106, #107, #108, #109, #110, #111, #112, #113, #114, #115, #116, #117, #118, #119, #120, #121, #122, #123, #124, #125, #126, #127 ) ); #71 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.000000000000000, 0.000000000000000 ) ); #72 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #73 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #74 = ( LENGTH_UNIT( )NAMED_UNIT( #62 )SI_UNIT( .MILLI., .METRE. ) ); #75 = ADVANCED_FACE( '', ( #129, #130 ), #131, .F. ); #76 = ADVANCED_FACE( '', ( #132 ), #133, .T. ); #77 = ADVANCED_FACE( '', ( #134 ), #135, .F. ); #78 = ADVANCED_FACE( '', ( #136 ), #137, .F. ); #79 = ADVANCED_FACE( '', ( #138, #139 ), #140, .F. ); #80 = ADVANCED_FACE( '', ( #141, #142 ), #143, .F. ); #81 = ADVANCED_FACE( '', ( #144, #145 ), #146, .T. ); #82 = ADVANCED_FACE( '', ( #147 ), #148, .F. ); #83 = ADVANCED_FACE( '', ( #149, #150 ), #151, .F. ); #84 = ADVANCED_FACE( '', ( #152, #153, #154, #155, #156 ), #157, .T. ); #85 = ADVANCED_FACE( '', ( #158 ), #159, .F. ); #86 = ADVANCED_FACE( '', ( #160 ), #161, .F. ); #87 = ADVANCED_FACE( '', ( #162 ), #163, .T. ); #88 = ADVANCED_FACE( '', ( #164 ), #165, .F. ); #89 = ADVANCED_FACE( '', ( #166 ), #167, .F. ); #90 = ADVANCED_FACE( '', ( #168 ), #169, .F. ); #91 = ADVANCED_FACE( '', ( #170 ), #171, .F. ); #92 = ADVANCED_FACE( '', ( #172 ), #173, .F. ); #93 = ADVANCED_FACE( '', ( #174 ), #175, .F. ); #94 = ADVANCED_FACE( '', ( #176 ), #177, .F. ); #95 = ADVANCED_FACE( '', ( #178 ), #179, .F. ); #96 = ADVANCED_FACE( '', ( #180 ), #181, .F. ); #97 = ADVANCED_FACE( '', ( #182 ), #183, .F. ); #98 = ADVANCED_FACE( '', ( #184 ), #185, .F. ); #99 = ADVANCED_FACE( '', ( #186 ), #187, .F. ); #100 = ADVANCED_FACE( '', ( #188 ), #189, .F. ); #101 = ADVANCED_FACE( '', ( #190 ), #191, .F. ); #102 = ADVANCED_FACE( '', ( #192 ), #193, .F. ); #103 = ADVANCED_FACE( '', ( #194 ), #195, .F. ); #104 = ADVANCED_FACE( '', ( #196 ), #197, .F. ); #105 = ADVANCED_FACE( '', ( #198 ), #199, .F. ); #106 = ADVANCED_FACE( '', ( #200 ), #201, .F. ); #107 = ADVANCED_FACE( '', ( #202 ), #203, .T. ); #108 = ADVANCED_FACE( '', ( #204 ), #205, .F. ); #109 = ADVANCED_FACE( '', ( #206 ), #207, .F. ); #110 = ADVANCED_FACE( '', ( #208 ), #209, .F. ); #111 = ADVANCED_FACE( '', ( #210 ), #211, .F. ); #112 = ADVANCED_FACE( '', ( #212 ), #213, .F. ); #113 = ADVANCED_FACE( '', ( #214 ), #215, .F. ); #114 = ADVANCED_FACE( '', ( #216 ), #217, .T. ); #115 = ADVANCED_FACE( '', ( #218 ), #219, .F. ); #116 = ADVANCED_FACE( '', ( #220 ), #221, .F. ); #117 = ADVANCED_FACE( '', ( #222 ), #223, .F. ); #118 = ADVANCED_FACE( '', ( #224 ), #225, .F. ); #119 = ADVANCED_FACE( '', ( #226 ), #227, .F. ); #120 = ADVANCED_FACE( '', ( #228 ), #229, .F. ); #121 = ADVANCED_FACE( '', ( #230 ), #231, .F. ); #122 = ADVANCED_FACE( '', ( #232 ), #233, .T. ); #123 = ADVANCED_FACE( '', ( #234 ), #235, .F. ); #124 = ADVANCED_FACE( '', ( #236 ), #237, .F. ); #125 = ADVANCED_FACE( '', ( #238 ), #239, .F. ); #126 = ADVANCED_FACE( '', ( #240 ), #241, .F. ); #127 = ADVANCED_FACE( '', ( #242 ), #243, .F. ); #129 = FACE_BOUND( '', #244, .T. ); #130 = FACE_OUTER_BOUND( '', #245, .T. ); #131 = CONICAL_SURFACE( '', #246, 2.45850000000000, 1.04719755119660 ); #132 = FACE_OUTER_BOUND( '', #247, .T. ); #133 = CYLINDRICAL_SURFACE( '', #248, 2.00000000000000 ); #134 = FACE_OUTER_BOUND( '', #249, .T. ); #135 = PLANE( '', #250 ); #136 = FACE_OUTER_BOUND( '', #251, .T. ); #137 = PLANE( '', #252 ); #138 = FACE_OUTER_BOUND( '', #253, .T. ); #139 = FACE_BOUND( '', #254, .T. ); #140 = PLANE( '', #255 ); #141 = FACE_BOUND( '', #256, .T. ); #142 = FACE_OUTER_BOUND( '', #257, .T. ); #143 = CONICAL_SURFACE( '', #258, 3.00000000000000, 0.785398163397450 ); #144 = FACE_OUTER_BOUND( '', #259, .T. ); #145 = FACE_OUTER_BOUND( '', #260, .T. ); #146 = CYLINDRICAL_SURFACE( '', #261, 10.0000000000000 ); #147 = FACE_OUTER_BOUND( '', #262, .T. ); #148 = PLANE( '', #263 ); #149 = FACE_OUTER_BOUND( '', #264, .T. ); #150 = FACE_OUTER_BOUND( '', #265, .T. ); #151 = CYLINDRICAL_SURFACE( '', #266, 2.45850000000000 ); #152 = FACE_BOUND( '', #267, .T. ); #153 = FACE_BOUND( '', #268, .T. ); #154 = FACE_BOUND( '', #269, .T. ); #155 = FACE_BOUND( '', #270, .T. ); #156 = FACE_OUTER_BOUND( '', #271, .T. ); #157 = PLANE( '', #272 ); #158 = FACE_OUTER_BOUND( '', #273, .T. ); #159 = PLANE( '', #274 ); #160 = FACE_OUTER_BOUND( '', #275, .T. ); #161 = PLANE( '', #276 ); #162 = FACE_OUTER_BOUND( '', #277, .T. ); #163 = CYLINDRICAL_SURFACE( '', #278, 0.666666666666666 ); #164 = FACE_OUTER_BOUND( '', #279, .T. ); #165 = PLANE( '', #280 ); #166 = FACE_OUTER_BOUND( '', #281, .T. ); #167 = PLANE( '', #282 ); #168 = FACE_OUTER_BOUND( '', #283, .T. ); #169 = PLANE( '', #284 ); #170 = FACE_OUTER_BOUND( '', #285, .T. ); #171 = PLANE( '', #286 ); #172 = FACE_OUTER_BOUND( '', #287, .T. ); #173 = CYLINDRICAL_SURFACE( '', #288, 0.999999999999999 ); #174 = FACE_OUTER_BOUND( '', #289, .T. ); #175 = PLANE( '', #290 ); #176 = FACE_OUTER_BOUND( '', #291, .T. ); #177 = PLANE( '', #292 ); #178 = FACE_OUTER_BOUND( '', #293, .T. ); #179 = PLANE( '', #294 ); #180 = FACE_OUTER_BOUND( '', #295, .T. ); #181 = PLANE( '', #296 ); #182 = FACE_OUTER_BOUND( '', #297, .T. ); #183 = PLANE( '', #298 ); #184 = FACE_OUTER_BOUND( '', #299, .T. ); #185 = PLANE( '', #300 ); #186 = FACE_OUTER_BOUND( '', #301, .T. ); #187 = PLANE( '', #302 ); #188 = FACE_OUTER_BOUND( '', #303, .T. ); #189 = PLANE( '', #304 ); #190 = FACE_OUTER_BOUND( '', #305, .T. ); #191 = PLANE( '', #306 ); #192 = FACE_OUTER_BOUND( '', #307, .T. ); #193 = PLANE( '', #308 ); #194 = FACE_OUTER_BOUND( '', #309, .T. ); #195 = PLANE( '', #310 ); #196 = FACE_OUTER_BOUND( '', #311, .T. ); #197 = PLANE( '', #312 ); #198 = FACE_OUTER_BOUND( '', #313, .T. ); #199 = CYLINDRICAL_SURFACE( '', #314, 2.50000000000000 ); #200 = FACE_OUTER_BOUND( '', #315, .T. ); #201 = PLANE( '', #316 ); #202 = FACE_OUTER_BOUND( '', #317, .T. ); #203 = CYLINDRICAL_SURFACE( '', #318, 2.00000000000000 ); #204 = FACE_OUTER_BOUND( '', #319, .T. ); #205 = PLANE( '', #320 ); #206 = FACE_OUTER_BOUND( '', #321, .T. ); #207 = PLANE( '', #322 ); #208 = FACE_OUTER_BOUND( '', #323, .T. ); #209 = PLANE( '', #324 ); #210 = FACE_OUTER_BOUND( '', #325, .T. ); #211 = CYLINDRICAL_SURFACE( '', #326, 2.50000000000000 ); #212 = FACE_OUTER_BOUND( '', #327, .T. ); #213 = PLANE( '', #328 ); #214 = FACE_OUTER_BOUND( '', #329, .T. ); #215 = PLANE( '', #330 ); #216 = FACE_OUTER_BOUND( '', #331, .T. ); #217 = CYLINDRICAL_SURFACE( '', #332, 2.00000000000000 ); #218 = FACE_OUTER_BOUND( '', #333, .T. ); #219 = PLANE( '', #334 ); #220 = FACE_OUTER_BOUND( '', #335, .T. ); #221 = PLANE( '', #336 ); #222 = FACE_OUTER_BOUND( '', #337, .T. ); #223 = PLANE( '', #338 ); #224 = FACE_OUTER_BOUND( '', #339, .T. ); #225 = PLANE( '', #340 ); #226 = FACE_OUTER_BOUND( '', #341, .T. ); #227 = PLANE( '', #342 ); #228 = FACE_OUTER_BOUND( '', #343, .T. ); #229 = CYLINDRICAL_SURFACE( '', #344, 2.50000000000000 ); #230 = FACE_OUTER_BOUND( '', #345, .T. ); #231 = PLANE( '', #346 ); #232 = FACE_OUTER_BOUND( '', #347, .T. ); #233 = CYLINDRICAL_SURFACE( '', #348, 2.00000000000000 ); #234 = FACE_OUTER_BOUND( '', #349, .T. ); #235 = PLANE( '', #350 ); #236 = FACE_OUTER_BOUND( '', #351, .T. ); #237 = PLANE( '', #352 ); #238 = FACE_OUTER_BOUND( '', #353, .T. ); #239 = PLANE( '', #354 ); #240 = FACE_OUTER_BOUND( '', #355, .T. ); #241 = CYLINDRICAL_SURFACE( '', #356, 2.50000000000000 ); #242 = FACE_OUTER_BOUND( '', #357, .T. ); #243 = PLANE( '', #358 ); #244 = VERTEX_LOOP( '', #359 ); #245 = EDGE_LOOP( '', ( #360 ) ); #246 = AXIS2_PLACEMENT_3D( '', #361, #362, #363 ); #247 = EDGE_LOOP( '', ( #364, #365, #366, #367 ) ); #248 = AXIS2_PLACEMENT_3D( '', #368, #369, #370 ); #249 = EDGE_LOOP( '', ( #371, #372, #373, #374 ) ); #250 = AXIS2_PLACEMENT_3D( '', #375, #376, #377 ); #251 = EDGE_LOOP( '', ( #378, #379, #380, #381 ) ); #252 = AXIS2_PLACEMENT_3D( '', #382, #383, #384 ); #253 = EDGE_LOOP( '', ( #385 ) ); #254 = EDGE_LOOP( '', ( #386 ) ); #255 = AXIS2_PLACEMENT_3D( '', #387, #388, #389 ); #256 = EDGE_LOOP( '', ( #390 ) ); #257 = EDGE_LOOP( '', ( #391 ) ); #258 = AXIS2_PLACEMENT_3D( '', #392, #393, #394 ); #259 = EDGE_LOOP( '', ( #395 ) ); #260 = EDGE_LOOP( '', ( #396 ) ); #261 = AXIS2_PLACEMENT_3D( '', #397, #398, #399 ); #262 = EDGE_LOOP( '', ( #400, #401, #402, #403, #404, #405, #406, #407, #408 ) ); #263 = AXIS2_PLACEMENT_3D( '', #409, #410, #411 ); #264 = EDGE_LOOP( '', ( #412 ) ); #265 = EDGE_LOOP( '', ( #413 ) ); #266 = AXIS2_PLACEMENT_3D( '', #414, #415, #416 ); #267 = EDGE_LOOP( '', ( #417, #418, #419, #420, #421, #422, #423, #424, #425, #426, #427, #428, #429, #430, #431, #432, #433, #434, #435, #436, #437, #438, #439, #440, #441, #442 ) ); #268 = EDGE_LOOP( '', ( #443, #444, #445, #446 ) ); #269 = EDGE_LOOP( '', ( #447, #448, #449, #450 ) ); #270 = EDGE_LOOP( '', ( #451, #452, #453, #454, #455, #456, #457, #458, #459 ) ); #271 = EDGE_LOOP( '', ( #460 ) ); #272 = AXIS2_PLACEMENT_3D( '', #461, #462, #463 ); #273 = EDGE_LOOP( '', ( #464, #465, #466, #467 ) ); #274 = AXIS2_PLACEMENT_3D( '', #468, #469, #470 ); #275 = EDGE_LOOP( '', ( #471, #472, #473, #474 ) ); #276 = AXIS2_PLACEMENT_3D( '', #475, #476, #477 ); #277 = EDGE_LOOP( '', ( #478, #479, #480, #481 ) ); #278 = AXIS2_PLACEMENT_3D( '', #482, #483, #484 ); #279 = EDGE_LOOP( '', ( #485, #486, #487, #488 ) ); #280 = AXIS2_PLACEMENT_3D( '', #489, #490, #491 ); #281 = EDGE_LOOP( '', ( #492, #493, #494, #495 ) ); #282 = AXIS2_PLACEMENT_3D( '', #496, #497, #498 ); #283 = EDGE_LOOP( '', ( #499, #500, #501, #502 ) ); #284 = AXIS2_PLACEMENT_3D( '', #503, #504, #505 ); #285 = EDGE_LOOP( '', ( #506, #507, #508, #509 ) ); #286 = AXIS2_PLACEMENT_3D( '', #510, #511, #512 ); #287 = EDGE_LOOP( '', ( #513, #514, #515, #516 ) ); #288 = AXIS2_PLACEMENT_3D( '', #517, #518, #519 ); #289 = EDGE_LOOP( '', ( #520, #521, #522, #523 ) ); #290 = AXIS2_PLACEMENT_3D( '', #524, #525, #526 ); #291 = EDGE_LOOP( '', ( #527, #528, #529, #530 ) ); #292 = AXIS2_PLACEMENT_3D( '', #531, #532, #533 ); #293 = EDGE_LOOP( '', ( #534, #535, #536, #537 ) ); #294 = AXIS2_PLACEMENT_3D( '', #538, #539, #540 ); #295 = EDGE_LOOP( '', ( #541, #542, #543, #544 ) ); #296 = AXIS2_PLACEMENT_3D( '', #545, #546, #547 ); #297 = EDGE_LOOP( '', ( #548, #549, #550, #551 ) ); #298 = AXIS2_PLACEMENT_3D( '', #552, #553, #554 ); #299 = EDGE_LOOP( '', ( #555, #556, #557, #558 ) ); #300 = AXIS2_PLACEMENT_3D( '', #559, #560, #561 ); #301 = EDGE_LOOP( '', ( #562, #563, #564, #565 ) ); #302 = AXIS2_PLACEMENT_3D( '', #566, #567, #568 ); #303 = EDGE_LOOP( '', ( #569, #570, #571, #572 ) ); #304 = AXIS2_PLACEMENT_3D( '', #573, #574, #575 ); #305 = EDGE_LOOP( '', ( #576, #577, #578, #579 ) ); #306 = AXIS2_PLACEMENT_3D( '', #580, #581, #582 ); #307 = EDGE_LOOP( '', ( #583, #584, #585, #586 ) ); #308 = AXIS2_PLACEMENT_3D( '', #587, #588, #589 ); #309 = EDGE_LOOP( '', ( #590, #591, #592, #593 ) ); #310 = AXIS2_PLACEMENT_3D( '', #594, #595, #596 ); #311 = EDGE_LOOP( '', ( #597, #598, #599, #600 ) ); #312 = AXIS2_PLACEMENT_3D( '', #601, #602, #603 ); #313 = EDGE_LOOP( '', ( #604, #605, #606, #607 ) ); #314 = AXIS2_PLACEMENT_3D( '', #608, #609, #610 ); #315 = EDGE_LOOP( '', ( #611, #612, #613, #614 ) ); #316 = AXIS2_PLACEMENT_3D( '', #615, #616, #617 ); #317 = EDGE_LOOP( '', ( #618, #619, #620, #621 ) ); #318 = AXIS2_PLACEMENT_3D( '', #622, #623, #624 ); #319 = EDGE_LOOP( '', ( #625, #626, #627, #628 ) ); #320 = AXIS2_PLACEMENT_3D( '', #629, #630, #631 ); #321 = EDGE_LOOP( '', ( #632, #633, #634, #635 ) ); #322 = AXIS2_PLACEMENT_3D( '', #636, #637, #638 ); #323 = EDGE_LOOP( '', ( #639, #640, #641, #642 ) ); #324 = AXIS2_PLACEMENT_3D( '', #643, #644, #645 ); #325 = EDGE_LOOP( '', ( #646, #647, #648, #649 ) ); #326 = AXIS2_PLACEMENT_3D( '', #650, #651, #652 ); #327 = EDGE_LOOP( '', ( #653, #654, #655, #656 ) ); #328 = AXIS2_PLACEMENT_3D( '', #657, #658, #659 ); #329 = EDGE_LOOP( '', ( #660, #661, #662, #663 ) ); #330 = AXIS2_PLACEMENT_3D( '', #664, #665, #666 ); #331 = EDGE_LOOP( '', ( #667, #668, #669, #670 ) ); #332 = AXIS2_PLACEMENT_3D( '', #671, #672, #673 ); #333 = EDGE_LOOP( '', ( #674, #675, #676, #677 ) ); #334 = AXIS2_PLACEMENT_3D( '', #678, #679, #680 ); #335 = EDGE_LOOP( '', ( #681, #682, #683, #684 ) ); #336 = AXIS2_PLACEMENT_3D( '', #685, #686, #687 ); #337 = EDGE_LOOP( '', ( #688, #689, #690, #691 ) ); #338 = AXIS2_PLACEMENT_3D( '', #692, #693, #694 ); #339 = EDGE_LOOP( '', ( #695, #696, #697, #698, #699, #700, #701, #702, #703, #704, #705, #706, #707, #708, #709, #710, #711, #712, #713, #714, #715, #716, #717, #718, #719, #720 ) ); #340 = AXIS2_PLACEMENT_3D( '', #721, #722, #723 ); #341 = EDGE_LOOP( '', ( #724, #725, #726, #727 ) ); #342 = AXIS2_PLACEMENT_3D( '', #728, #729, #730 ); #343 = EDGE_LOOP( '', ( #731, #732, #733, #734 ) ); #344 = AXIS2_PLACEMENT_3D( '', #735, #736, #737 ); #345 = EDGE_LOOP( '', ( #738, #739, #740, #741 ) ); #346 = AXIS2_PLACEMENT_3D( '', #742, #743, #744 ); #347 = EDGE_LOOP( '', ( #745, #746, #747, #748 ) ); #348 = AXIS2_PLACEMENT_3D( '', #749, #750, #751 ); #349 = EDGE_LOOP( '', ( #752, #753, #754, #755 ) ); #350 = AXIS2_PLACEMENT_3D( '', #756, #757, #758 ); #351 = EDGE_LOOP( '', ( #759, #760, #761, #762 ) ); #352 = AXIS2_PLACEMENT_3D( '', #763, #764, #765 ); #353 = EDGE_LOOP( '', ( #766, #767, #768, #769 ) ); #354 = AXIS2_PLACEMENT_3D( '', #770, #771, #772 ); #355 = EDGE_LOOP( '', ( #773, #774, #775, #776 ) ); #356 = AXIS2_PLACEMENT_3D( '', #777, #778, #779 ); #357 = EDGE_LOOP( '', ( #780, #781, #782, #783 ) ); #358 = AXIS2_PLACEMENT_3D( '', #784, #785, #786 ); #359 = VERTEX_POINT( '', #787 ); #360 = ORIENTED_EDGE( '', *, *, #788, .F. ); #361 = CARTESIAN_POINT( '', ( -8.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #362 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, -0.000000000000000 ) ); #363 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #364 = ORIENTED_EDGE( '', *, *, #789, .F. ); #365 = ORIENTED_EDGE( '', *, *, #790, .F. ); #366 = ORIENTED_EDGE( '', *, *, #791, .T. ); #367 = ORIENTED_EDGE( '', *, *, #792, .T. ); #368 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.499999999999998, -0.499999999999998 ) ); #369 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #370 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #371 = ORIENTED_EDGE( '', *, *, #793, .T. ); #372 = ORIENTED_EDGE( '', *, *, #794, .F. ); #373 = ORIENTED_EDGE( '', *, *, #795, .F. ); #374 = ORIENTED_EDGE( '', *, *, #790, .T. ); #375 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000000, 1.50000000000000 ) ); #376 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #377 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #378 = ORIENTED_EDGE( '', *, *, #796, .T. ); #379 = ORIENTED_EDGE( '', *, *, #792, .F. ); #380 = ORIENTED_EDGE( '', *, *, #797, .F. ); #381 = ORIENTED_EDGE( '', *, *, #798, .T. ); #382 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -1.23333333333333 ) ); #383 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #384 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #385 = ORIENTED_EDGE( '', *, *, #799, .T. ); #386 = ORIENTED_EDGE( '', *, *, #800, .T. ); #387 = CARTESIAN_POINT( '', ( -16.0000000000000, 0.000000000000000, 0.000000000000000 ) ); #388 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, -0.000000000000000 ) ); #389 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #390 = ORIENTED_EDGE( '', *, *, #801, .T. ); #391 = ORIENTED_EDGE( '', *, *, #800, .F. ); #392 = CARTESIAN_POINT( '', ( -16.0000000000000, 0.000000000000000, 0.000000000000000 ) ); #393 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, -0.000000000000000 ) ); #394 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #395 = ORIENTED_EDGE( '', *, *, #802, .T. ); #396 = ORIENTED_EDGE( '', *, *, #799, .F. ); #397 = CARTESIAN_POINT( '', ( 0.300000000000000, 0.000000000000000, 0.000000000000000 ) ); #398 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, 0.000000000000000 ) ); #399 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #400 = ORIENTED_EDGE( '', *, *, #803, .T. ); #401 = ORIENTED_EDGE( '', *, *, #804, .T. ); #402 = ORIENTED_EDGE( '', *, *, #805, .T. ); #403 = ORIENTED_EDGE( '', *, *, #806, .T. ); #404 = ORIENTED_EDGE( '', *, *, #807, .T. ); #405 = ORIENTED_EDGE( '', *, *, #808, .T. ); #406 = ORIENTED_EDGE( '', *, *, #809, .T. ); #407 = ORIENTED_EDGE( '', *, *, #810, .F. ); #408 = ORIENTED_EDGE( '', *, *, #811, .T. ); #409 = CARTESIAN_POINT( '', ( -0.300000000000001, 20.0000000000000, 0.000000000000000 ) ); #410 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #411 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #412 = ORIENTED_EDGE( '', *, *, #788, .T. ); #413 = ORIENTED_EDGE( '', *, *, #801, .F. ); #414 = CARTESIAN_POINT( '', ( -6.58058436319731, 0.000000000000000, 0.000000000000000 ) ); #415 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, 0.000000000000000 ) ); #416 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #417 = ORIENTED_EDGE( '', *, *, #812, .F. ); #418 = ORIENTED_EDGE( '', *, *, #813, .F. ); #419 = ORIENTED_EDGE( '', *, *, #814, .F. ); #420 = ORIENTED_EDGE( '', *, *, #815, .F. ); #421 = ORIENTED_EDGE( '', *, *, #816, .F. ); #422 = ORIENTED_EDGE( '', *, *, #817, .T. ); #423 = ORIENTED_EDGE( '', *, *, #818, .F. ); #424 = ORIENTED_EDGE( '', *, *, #819, .F. ); #425 = ORIENTED_EDGE( '', *, *, #820, .F. ); #426 = ORIENTED_EDGE( '', *, *, #821, .F. ); #427 = ORIENTED_EDGE( '', *, *, #822, .F. ); #428 = ORIENTED_EDGE( '', *, *, #823, .F. ); #429 = ORIENTED_EDGE( '', *, *, #824, .T. ); #430 = ORIENTED_EDGE( '', *, *, #825, .F. ); #431 = ORIENTED_EDGE( '', *, *, #826, .F. ); #432 = ORIENTED_EDGE( '', *, *, #793, .F. ); #433 = ORIENTED_EDGE( '', *, *, #789, .T. ); #434 = ORIENTED_EDGE( '', *, *, #796, .F. ); #435 = ORIENTED_EDGE( '', *, *, #827, .F. ); #436 = ORIENTED_EDGE( '', *, *, #828, .F. ); #437 = ORIENTED_EDGE( '', *, *, #829, .F. ); #438 = ORIENTED_EDGE( '', *, *, #830, .F. ); #439 = ORIENTED_EDGE( '', *, *, #831, .F. ); #440 = ORIENTED_EDGE( '', *, *, #832, .T. ); #441 = ORIENTED_EDGE( '', *, *, #833, .F. ); #442 = ORIENTED_EDGE( '', *, *, #834, .F. ); #443 = ORIENTED_EDGE( '', *, *, #835, .F. ); #444 = ORIENTED_EDGE( '', *, *, #836, .F. ); #445 = ORIENTED_EDGE( '', *, *, #837, .F. ); #446 = ORIENTED_EDGE( '', *, *, #838, .F. ); #447 = ORIENTED_EDGE( '', *, *, #839, .F. ); #448 = ORIENTED_EDGE( '', *, *, #840, .F. ); #449 = ORIENTED_EDGE( '', *, *, #841, .F. ); #450 = ORIENTED_EDGE( '', *, *, #842, .F. ); #451 = ORIENTED_EDGE( '', *, *, #843, .F. ); #452 = ORIENTED_EDGE( '', *, *, #844, .F. ); #453 = ORIENTED_EDGE( '', *, *, #845, .T. ); #454 = ORIENTED_EDGE( '', *, *, #846, .F. ); #455 = ORIENTED_EDGE( '', *, *, #847, .F. ); #456 = ORIENTED_EDGE( '', *, *, #848, .F. ); #457 = ORIENTED_EDGE( '', *, *, #849, .F. ); #458 = ORIENTED_EDGE( '', *, *, #850, .F. ); #459 = ORIENTED_EDGE( '', *, *, #851, .F. ); #460 = ORIENTED_EDGE( '', *, *, #802, .F. ); #461 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.000000000000000, 0.000000000000000 ) ); #462 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #463 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #464 = ORIENTED_EDGE( '', *, *, #843, .T. ); #465 = ORIENTED_EDGE( '', *, *, #852, .F. ); #466 = ORIENTED_EDGE( '', *, *, #803, .F. ); #467 = ORIENTED_EDGE( '', *, *, #853, .T. ); #468 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 4.50000000000000 ) ); #469 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #470 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #471 = ORIENTED_EDGE( '', *, *, #844, .T. ); #472 = ORIENTED_EDGE( '', *, *, #853, .F. ); #473 = ORIENTED_EDGE( '', *, *, #811, .F. ); #474 = ORIENTED_EDGE( '', *, *, #854, .T. ); #475 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.66666666666668, 4.50000000000000 ) ); #476 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #477 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #478 = ORIENTED_EDGE( '', *, *, #845, .F. ); #479 = ORIENTED_EDGE( '', *, *, #854, .F. ); #480 = ORIENTED_EDGE( '', *, *, #810, .T. ); #481 = ORIENTED_EDGE( '', *, *, #855, .T. ); #482 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.66666666666667, 3.83333333333333 ) ); #483 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #484 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #485 = ORIENTED_EDGE( '', *, *, #846, .T. ); #486 = ORIENTED_EDGE( '', *, *, #855, .F. ); #487 = ORIENTED_EDGE( '', *, *, #809, .F. ); #488 = ORIENTED_EDGE( '', *, *, #856, .T. ); #489 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.00000000000000, 3.50000000000000 ) ); #490 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #491 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #492 = ORIENTED_EDGE( '', *, *, #847, .T. ); #493 = ORIENTED_EDGE( '', *, *, #856, .F. ); #494 = ORIENTED_EDGE( '', *, *, #808, .F. ); #495 = ORIENTED_EDGE( '', *, *, #857, .T. ); #496 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 3.50000000000000 ) ); #497 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #498 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #499 = ORIENTED_EDGE( '', *, *, #848, .T. ); #500 = ORIENTED_EDGE( '', *, *, #857, .F. ); #501 = ORIENTED_EDGE( '', *, *, #807, .F. ); #502 = ORIENTED_EDGE( '', *, *, #858, .T. ); #503 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 4.00000000000000 ) ); #504 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #505 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #506 = ORIENTED_EDGE( '', *, *, #849, .T. ); #507 = ORIENTED_EDGE( '', *, *, #858, .F. ); #508 = ORIENTED_EDGE( '', *, *, #806, .F. ); #509 = ORIENTED_EDGE( '', *, *, #859, .T. ); #510 = CARTESIAN_POINT( '', ( -0.300000000000000, 2.50000000000000, 4.00000000000000 ) ); #511 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #512 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #513 = ORIENTED_EDGE( '', *, *, #850, .T. ); #514 = ORIENTED_EDGE( '', *, *, #859, .F. ); #515 = ORIENTED_EDGE( '', *, *, #805, .F. ); #516 = ORIENTED_EDGE( '', *, *, #860, .T. ); #517 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.50000000000000, 4.00000000000000 ) ); #518 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #519 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #520 = ORIENTED_EDGE( '', *, *, #851, .T. ); #521 = ORIENTED_EDGE( '', *, *, #860, .F. ); #522 = ORIENTED_EDGE( '', *, *, #804, .F. ); #523 = ORIENTED_EDGE( '', *, *, #852, .T. ); #524 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 5.00000000000000 ) ); #525 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #526 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #527 = ORIENTED_EDGE( '', *, *, #839, .T. ); #528 = ORIENTED_EDGE( '', *, *, #861, .F. ); #529 = ORIENTED_EDGE( '', *, *, #862, .F. ); #530 = ORIENTED_EDGE( '', *, *, #863, .T. ); #531 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 4.00000000000000 ) ); #532 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #533 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #534 = ORIENTED_EDGE( '', *, *, #840, .T. ); #535 = ORIENTED_EDGE( '', *, *, #863, .F. ); #536 = ORIENTED_EDGE( '', *, *, #864, .F. ); #537 = ORIENTED_EDGE( '', *, *, #865, .T. ); #538 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 3.50000000000000 ) ); #539 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #540 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #541 = ORIENTED_EDGE( '', *, *, #841, .T. ); #542 = ORIENTED_EDGE( '', *, *, #865, .F. ); #543 = ORIENTED_EDGE( '', *, *, #866, .F. ); #544 = ORIENTED_EDGE( '', *, *, #867, .T. ); #545 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 3.50000000000000 ) ); #546 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #547 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #548 = ORIENTED_EDGE( '', *, *, #842, .T. ); #549 = ORIENTED_EDGE( '', *, *, #867, .F. ); #550 = ORIENTED_EDGE( '', *, *, #868, .F. ); #551 = ORIENTED_EDGE( '', *, *, #861, .T. ); #552 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 4.00000000000000 ) ); #553 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #554 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #555 = ORIENTED_EDGE( '', *, *, #835, .T. ); #556 = ORIENTED_EDGE( '', *, *, #869, .F. ); #557 = ORIENTED_EDGE( '', *, *, #870, .F. ); #558 = ORIENTED_EDGE( '', *, *, #871, .T. ); #559 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 3.00000000000000 ) ); #560 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #561 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #562 = ORIENTED_EDGE( '', *, *, #836, .T. ); #563 = ORIENTED_EDGE( '', *, *, #871, .F. ); #564 = ORIENTED_EDGE( '', *, *, #872, .F. ); #565 = ORIENTED_EDGE( '', *, *, #873, .T. ); #566 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 2.50000000000000 ) ); #567 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #568 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #569 = ORIENTED_EDGE( '', *, *, #837, .T. ); #570 = ORIENTED_EDGE( '', *, *, #873, .F. ); #571 = ORIENTED_EDGE( '', *, *, #874, .F. ); #572 = ORIENTED_EDGE( '', *, *, #875, .T. ); #573 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 2.50000000000000 ) ); #574 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #575 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #576 = ORIENTED_EDGE( '', *, *, #838, .T. ); #577 = ORIENTED_EDGE( '', *, *, #875, .F. ); #578 = ORIENTED_EDGE( '', *, *, #876, .F. ); #579 = ORIENTED_EDGE( '', *, *, #869, .T. ); #580 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 3.00000000000000 ) ); #581 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #582 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #583 = ORIENTED_EDGE( '', *, *, #812, .T. ); #584 = ORIENTED_EDGE( '', *, *, #877, .F. ); #585 = ORIENTED_EDGE( '', *, *, #878, .F. ); #586 = ORIENTED_EDGE( '', *, *, #879, .T. ); #587 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 2.00000000000000 ) ); #588 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #589 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #590 = ORIENTED_EDGE( '', *, *, #813, .T. ); #591 = ORIENTED_EDGE( '', *, *, #879, .F. ); #592 = ORIENTED_EDGE( '', *, *, #880, .T. ); #593 = ORIENTED_EDGE( '', *, *, #881, .T. ); #594 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, -4.66666666666667 ) ); #595 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #596 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #597 = ORIENTED_EDGE( '', *, *, #814, .T. ); #598 = ORIENTED_EDGE( '', *, *, #881, .F. ); #599 = ORIENTED_EDGE( '', *, *, #882, .F. ); #600 = ORIENTED_EDGE( '', *, *, #883, .T. ); #601 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000001, -4.66666666666667 ) ); #602 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #603 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #604 = ORIENTED_EDGE( '', *, *, #815, .T. ); #605 = ORIENTED_EDGE( '', *, *, #883, .F. ); #606 = ORIENTED_EDGE( '', *, *, #884, .F. ); #607 = ORIENTED_EDGE( '', *, *, #885, .T. ); #608 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000001, -2.16666666666667 ) ); #609 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #610 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #611 = ORIENTED_EDGE( '', *, *, #816, .T. ); #612 = ORIENTED_EDGE( '', *, *, #885, .F. ); #613 = ORIENTED_EDGE( '', *, *, #886, .F. ); #614 = ORIENTED_EDGE( '', *, *, #887, .T. ); #615 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -1.93333333333333 ) ); #616 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #617 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #618 = ORIENTED_EDGE( '', *, *, #817, .F. ); #619 = ORIENTED_EDGE( '', *, *, #887, .F. ); #620 = ORIENTED_EDGE( '', *, *, #888, .T. ); #621 = ORIENTED_EDGE( '', *, *, #889, .T. ); #622 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -3.93333333333333 ) ); #623 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #624 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #625 = ORIENTED_EDGE( '', *, *, #818, .T. ); #626 = ORIENTED_EDGE( '', *, *, #889, .F. ); #627 = ORIENTED_EDGE( '', *, *, #890, .F. ); #628 = ORIENTED_EDGE( '', *, *, #891, .T. ); #629 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, -4.66666666666667 ) ); #630 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #631 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #632 = ORIENTED_EDGE( '', *, *, #819, .T. ); #633 = ORIENTED_EDGE( '', *, *, #891, .F. ); #634 = ORIENTED_EDGE( '', *, *, #892, .F. ); #635 = ORIENTED_EDGE( '', *, *, #893, .T. ); #636 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, -4.66666666666667 ) ); #637 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #638 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #639 = ORIENTED_EDGE( '', *, *, #820, .T. ); #640 = ORIENTED_EDGE( '', *, *, #893, .F. ); #641 = ORIENTED_EDGE( '', *, *, #894, .F. ); #642 = ORIENTED_EDGE( '', *, *, #895, .T. ); #643 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, -3.93333333333333 ) ); #644 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #645 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #646 = ORIENTED_EDGE( '', *, *, #821, .T. ); #647 = ORIENTED_EDGE( '', *, *, #895, .F. ); #648 = ORIENTED_EDGE( '', *, *, #896, .F. ); #649 = ORIENTED_EDGE( '', *, *, #897, .T. ); #650 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -3.93333333333333 ) ); #651 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #652 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #653 = ORIENTED_EDGE( '', *, *, #822, .T. ); #654 = ORIENTED_EDGE( '', *, *, #897, .F. ); #655 = ORIENTED_EDGE( '', *, *, #898, .F. ); #656 = ORIENTED_EDGE( '', *, *, #899, .T. ); #657 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -1.43333333333333 ) ); #658 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #659 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #660 = ORIENTED_EDGE( '', *, *, #823, .T. ); #661 = ORIENTED_EDGE( '', *, *, #899, .F. ); #662 = ORIENTED_EDGE( '', *, *, #900, .F. ); #663 = ORIENTED_EDGE( '', *, *, #901, .T. ); #664 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -2.16666666666667 ) ); #665 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #666 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #667 = ORIENTED_EDGE( '', *, *, #824, .F. ); #668 = ORIENTED_EDGE( '', *, *, #901, .F. ); #669 = ORIENTED_EDGE( '', *, *, #902, .T. ); #670 = ORIENTED_EDGE( '', *, *, #903, .T. ); #671 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000000, -2.16666666666667 ) ); #672 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #673 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #674 = ORIENTED_EDGE( '', *, *, #825, .T. ); #675 = ORIENTED_EDGE( '', *, *, #903, .F. ); #676 = ORIENTED_EDGE( '', *, *, #904, .F. ); #677 = ORIENTED_EDGE( '', *, *, #905, .T. ); #678 = CARTESIAN_POINT( '', ( -0.300000000000000, 5.50000000000000, -4.16666666666667 ) ); #679 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #680 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #681 = ORIENTED_EDGE( '', *, *, #826, .T. ); #682 = ORIENTED_EDGE( '', *, *, #905, .F. ); #683 = ORIENTED_EDGE( '', *, *, #906, .T. ); #684 = ORIENTED_EDGE( '', *, *, #794, .T. ); #685 = CARTESIAN_POINT( '', ( -0.300000000000000, 5.50000000000000, 1.50000000000000 ) ); #686 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #687 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #688 = ORIENTED_EDGE( '', *, *, #870, .T. ); #689 = ORIENTED_EDGE( '', *, *, #876, .T. ); #690 = ORIENTED_EDGE( '', *, *, #874, .T. ); #691 = ORIENTED_EDGE( '', *, *, #872, .T. ); #692 = CARTESIAN_POINT( '', ( -0.300000000000001, 20.0000000000000, 0.000000000000000 ) ); #693 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #694 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #695 = ORIENTED_EDGE( '', *, *, #882, .T. ); #696 = ORIENTED_EDGE( '', *, *, #880, .F. ); #697 = ORIENTED_EDGE( '', *, *, #878, .T. ); #698 = ORIENTED_EDGE( '', *, *, #907, .T. ); #699 = ORIENTED_EDGE( '', *, *, #908, .T. ); #700 = ORIENTED_EDGE( '', *, *, #909, .F. ); #701 = ORIENTED_EDGE( '', *, *, #910, .T. ); #702 = ORIENTED_EDGE( '', *, *, #911, .T. ); #703 = ORIENTED_EDGE( '', *, *, #912, .T. ); #704 = ORIENTED_EDGE( '', *, *, #913, .T. ); #705 = ORIENTED_EDGE( '', *, *, #914, .T. ); #706 = ORIENTED_EDGE( '', *, *, #797, .T. ); #707 = ORIENTED_EDGE( '', *, *, #791, .F. ); #708 = ORIENTED_EDGE( '', *, *, #795, .T. ); #709 = ORIENTED_EDGE( '', *, *, #906, .F. ); #710 = ORIENTED_EDGE( '', *, *, #904, .T. ); #711 = ORIENTED_EDGE( '', *, *, #902, .F. ); #712 = ORIENTED_EDGE( '', *, *, #900, .T. ); #713 = ORIENTED_EDGE( '', *, *, #898, .T. ); #714 = ORIENTED_EDGE( '', *, *, #896, .T. ); #715 = ORIENTED_EDGE( '', *, *, #894, .T. ); #716 = ORIENTED_EDGE( '', *, *, #892, .T. ); #717 = ORIENTED_EDGE( '', *, *, #890, .T. ); #718 = ORIENTED_EDGE( '', *, *, #888, .F. ); #719 = ORIENTED_EDGE( '', *, *, #886, .T. ); #720 = ORIENTED_EDGE( '', *, *, #884, .T. ); #721 = CARTESIAN_POINT( '', ( -0.300000000000001, 20.0000000000000, 0.000000000000000 ) ); #722 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #723 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #724 = ORIENTED_EDGE( '', *, *, #862, .T. ); #725 = ORIENTED_EDGE( '', *, *, #868, .T. ); #726 = ORIENTED_EDGE( '', *, *, #866, .T. ); #727 = ORIENTED_EDGE( '', *, *, #864, .T. ); #728 = CARTESIAN_POINT( '', ( -0.300000000000001, 20.0000000000000, 0.000000000000000 ) ); #729 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #730 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #731 = ORIENTED_EDGE( '', *, *, #834, .T. ); #732 = ORIENTED_EDGE( '', *, *, #915, .F. ); #733 = ORIENTED_EDGE( '', *, *, #907, .F. ); #734 = ORIENTED_EDGE( '', *, *, #877, .T. ); #735 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.499999999999999, -0.500000000000000 ) ); #736 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #737 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #738 = ORIENTED_EDGE( '', *, *, #833, .T. ); #739 = ORIENTED_EDGE( '', *, *, #916, .F. ); #740 = ORIENTED_EDGE( '', *, *, #908, .F. ); #741 = ORIENTED_EDGE( '', *, *, #915, .T. ); #742 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.98908729367926, -0.733333333333334 ) ); #743 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #744 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #745 = ORIENTED_EDGE( '', *, *, #832, .F. ); #746 = ORIENTED_EDGE( '', *, *, #917, .F. ); #747 = ORIENTED_EDGE( '', *, *, #909, .T. ); #748 = ORIENTED_EDGE( '', *, *, #916, .T. ); #749 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, 1.26666666666666 ) ); #750 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #751 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #752 = ORIENTED_EDGE( '', *, *, #831, .T. ); #753 = ORIENTED_EDGE( '', *, *, #918, .F. ); #754 = ORIENTED_EDGE( '', *, *, #910, .F. ); #755 = ORIENTED_EDGE( '', *, *, #917, .T. ); #756 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, 1.26666666666667 ) ); #757 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #758 = DIRECTION( '', ( 0.000000000000000, -0.000000000000000, 1.00000000000000 ) ); #759 = ORIENTED_EDGE( '', *, *, #830, .T. ); #760 = ORIENTED_EDGE( '', *, *, #919, .F. ); #761 = ORIENTED_EDGE( '', *, *, #911, .F. ); #762 = ORIENTED_EDGE( '', *, *, #918, .T. ); #763 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, 2.00000000000000 ) ); #764 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #765 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #766 = ORIENTED_EDGE( '', *, *, #829, .T. ); #767 = ORIENTED_EDGE( '', *, *, #920, .F. ); #768 = ORIENTED_EDGE( '', *, *, #912, .F. ); #769 = ORIENTED_EDGE( '', *, *, #919, .T. ); #770 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 2.00000000000000 ) ); #771 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #772 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #773 = ORIENTED_EDGE( '', *, *, #828, .T. ); #774 = ORIENTED_EDGE( '', *, *, #921, .F. ); #775 = ORIENTED_EDGE( '', *, *, #913, .F. ); #776 = ORIENTED_EDGE( '', *, *, #920, .T. ); #777 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, 1.26666666666667 ) ); #778 = DIRECTION( '', ( -1.00000000000000, -0.000000000000000, -0.000000000000000 ) ); #779 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #780 = ORIENTED_EDGE( '', *, *, #827, .T. ); #781 = ORIENTED_EDGE( '', *, *, #798, .F. ); #782 = ORIENTED_EDGE( '', *, *, #914, .F. ); #783 = ORIENTED_EDGE( '', *, *, #921, .T. ); #784 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -1.23333333333333 ) ); #785 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #786 = DIRECTION( '', ( -1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #787 = CARTESIAN_POINT( '', ( -6.58058436319731, 0.000000000000000, 0.000000000000000 ) ); #788 = EDGE_CURVE( '', #922, #922, #923, .T. ); #789 = EDGE_CURVE( '', #924, #925, #926, .T. ); #790 = EDGE_CURVE( '', #927, #924, #928, .T. ); #791 = EDGE_CURVE( '', #927, #929, #930, .T. ); #792 = EDGE_CURVE( '', #929, #925, #931, .T. ); #793 = EDGE_CURVE( '', #924, #932, #933, .T. ); #794 = EDGE_CURVE( '', #934, #932, #935, .T. ); #795 = EDGE_CURVE( '', #927, #934, #936, .T. ); #796 = EDGE_CURVE( '', #937, #925, #938, .T. ); #797 = EDGE_CURVE( '', #939, #929, #940, .T. ); #798 = EDGE_CURVE( '', #939, #937, #941, .T. ); #799 = EDGE_CURVE( '', #942, #942, #943, .F. ); #800 = EDGE_CURVE( '', #944, #944, #945, .T. ); #801 = EDGE_CURVE( '', #946, #946, #947, .T. ); #802 = EDGE_CURVE( '', #948, #948, #949, .F. ); #803 = EDGE_CURVE( '', #950, #951, #952, .T. ); #804 = EDGE_CURVE( '', #951, #953, #954, .T. ); #805 = EDGE_CURVE( '', #953, #955, #956, .T. ); #806 = EDGE_CURVE( '', #955, #957, #958, .T. ); #807 = EDGE_CURVE( '', #957, #959, #960, .T. ); #808 = EDGE_CURVE( '', #959, #961, #962, .T. ); #809 = EDGE_CURVE( '', #961, #963, #964, .T. ); #810 = EDGE_CURVE( '', #965, #963, #966, .T. ); #811 = EDGE_CURVE( '', #965, #950, #967, .T. ); #812 = EDGE_CURVE( '', #968, #969, #970, .T. ); #813 = EDGE_CURVE( '', #971, #968, #972, .T. ); #814 = EDGE_CURVE( '', #973, #971, #974, .T. ); #815 = EDGE_CURVE( '', #975, #973, #976, .T. ); #816 = EDGE_CURVE( '', #977, #975, #978, .T. ); #817 = EDGE_CURVE( '', #977, #979, #980, .T. ); #818 = EDGE_CURVE( '', #981, #979, #982, .T. ); #819 = EDGE_CURVE( '', #983, #981, #984, .T. ); #820 = EDGE_CURVE( '', #985, #983, #986, .T. ); #821 = EDGE_CURVE( '', #987, #985, #988, .T. ); #822 = EDGE_CURVE( '', #989, #987, #990, .T. ); #823 = EDGE_CURVE( '', #991, #989, #992, .T. ); #824 = EDGE_CURVE( '', #991, #993, #994, .T. ); #825 = EDGE_CURVE( '', #995, #993, #996, .T. ); #826 = EDGE_CURVE( '', #932, #995, #997, .T. ); #827 = EDGE_CURVE( '', #998, #937, #999, .T. ); #828 = EDGE_CURVE( '', #1000, #998, #1001, .T. ); #829 = EDGE_CURVE( '', #1002, #1000, #1003, .T. ); #830 = EDGE_CURVE( '', #1004, #1002, #1005, .T. ); #831 = EDGE_CURVE( '', #1006, #1004, #1007, .T. ); #832 = EDGE_CURVE( '', #1006, #1008, #1009, .T. ); #833 = EDGE_CURVE( '', #1010, #1008, #1011, .T. ); #834 = EDGE_CURVE( '', #969, #1010, #1012, .T. ); #835 = EDGE_CURVE( '', #1013, #1014, #1015, .T. ); #836 = EDGE_CURVE( '', #1016, #1013, #1017, .T. ); #837 = EDGE_CURVE( '', #1018, #1016, #1019, .T. ); #838 = EDGE_CURVE( '', #1014, #1018, #1020, .T. ); #839 = EDGE_CURVE( '', #1021, #1022, #1023, .T. ); #840 = EDGE_CURVE( '', #1024, #1021, #1025, .T. ); #841 = EDGE_CURVE( '', #1026, #1024, #1027, .T. ); #842 = EDGE_CURVE( '', #1022, #1026, #1028, .T. ); #843 = EDGE_CURVE( '', #1029, #1030, #1031, .T. ); #844 = EDGE_CURVE( '', #1032, #1029, #1033, .T. ); #845 = EDGE_CURVE( '', #1032, #1034, #1035, .T. ); #846 = EDGE_CURVE( '', #1036, #1034, #1037, .T. ); #847 = EDGE_CURVE( '', #1038, #1036, #1039, .T. ); #848 = EDGE_CURVE( '', #1040, #1038, #1041, .T. ); #849 = EDGE_CURVE( '', #1042, #1040, #1043, .T. ); #850 = EDGE_CURVE( '', #1044, #1042, #1045, .T. ); #851 = EDGE_CURVE( '', #1030, #1044, #1046, .T. ); #852 = EDGE_CURVE( '', #951, #1030, #1047, .T. ); #853 = EDGE_CURVE( '', #950, #1029, #1048, .T. ); #854 = EDGE_CURVE( '', #965, #1032, #1049, .T. ); #855 = EDGE_CURVE( '', #963, #1034, #1050, .T. ); #856 = EDGE_CURVE( '', #961, #1036, #1051, .T. ); #857 = EDGE_CURVE( '', #959, #1038, #1052, .T. ); #858 = EDGE_CURVE( '', #957, #1040, #1053, .T. ); #859 = EDGE_CURVE( '', #955, #1042, #1054, .T. ); #860 = EDGE_CURVE( '', #953, #1044, #1055, .T. ); #861 = EDGE_CURVE( '', #1056, #1022, #1057, .T. ); #862 = EDGE_CURVE( '', #1058, #1056, #1059, .T. ); #863 = EDGE_CURVE( '', #1058, #1021, #1060, .T. ); #864 = EDGE_CURVE( '', #1061, #1058, #1062, .T. ); #865 = EDGE_CURVE( '', #1061, #1024, #1063, .T. ); #866 = EDGE_CURVE( '', #1064, #1061, #1065, .T. ); #867 = EDGE_CURVE( '', #1064, #1026, #1066, .T. ); #868 = EDGE_CURVE( '', #1056, #1064, #1067, .T. ); #869 = EDGE_CURVE( '', #1068, #1014, #1069, .T. ); #870 = EDGE_CURVE( '', #1070, #1068, #1071, .T. ); #871 = EDGE_CURVE( '', #1070, #1013, #1072, .T. ); #872 = EDGE_CURVE( '', #1073, #1070, #1074, .T. ); #873 = EDGE_CURVE( '', #1073, #1016, #1075, .T. ); #874 = EDGE_CURVE( '', #1076, #1073, #1077, .T. ); #875 = EDGE_CURVE( '', #1076, #1018, #1078, .T. ); #876 = EDGE_CURVE( '', #1068, #1076, #1079, .T. ); #877 = EDGE_CURVE( '', #1080, #969, #1081, .T. ); #878 = EDGE_CURVE( '', #1082, #1080, #1083, .T. ); #879 = EDGE_CURVE( '', #1082, #968, #1084, .T. ); #880 = EDGE_CURVE( '', #1082, #1085, #1086, .T. ); #881 = EDGE_CURVE( '', #1085, #971, #1087, .T. ); #882 = EDGE_CURVE( '', #1088, #1085, #1089, .T. ); #883 = EDGE_CURVE( '', #1088, #973, #1090, .T. ); #884 = EDGE_CURVE( '', #1091, #1088, #1092, .T. ); #885 = EDGE_CURVE( '', #1091, #975, #1093, .T. ); #886 = EDGE_CURVE( '', #1094, #1091, #1095, .T. ); #887 = EDGE_CURVE( '', #1094, #977, #1096, .T. ); #888 = EDGE_CURVE( '', #1094, #1097, #1098, .T. ); #889 = EDGE_CURVE( '', #1097, #979, #1099, .T. ); #890 = EDGE_CURVE( '', #1100, #1097, #1101, .T. ); #891 = EDGE_CURVE( '', #1100, #981, #1102, .T. ); #892 = EDGE_CURVE( '', #1103, #1100, #1104, .T. ); #893 = EDGE_CURVE( '', #1103, #983, #1105, .T. ); #894 = EDGE_CURVE( '', #1106, #1103, #1107, .T. ); #895 = EDGE_CURVE( '', #1106, #985, #1108, .T. ); #896 = EDGE_CURVE( '', #1109, #1106, #1110, .T. ); #897 = EDGE_CURVE( '', #1109, #987, #1111, .T. ); #898 = EDGE_CURVE( '', #1112, #1109, #1113, .T. ); #899 = EDGE_CURVE( '', #1112, #989, #1114, .T. ); #900 = EDGE_CURVE( '', #1115, #1112, #1116, .T. ); #901 = EDGE_CURVE( '', #1115, #991, #1117, .T. ); #902 = EDGE_CURVE( '', #1115, #1118, #1119, .T. ); #903 = EDGE_CURVE( '', #1118, #993, #1120, .T. ); #904 = EDGE_CURVE( '', #1121, #1118, #1122, .T. ); #905 = EDGE_CURVE( '', #1121, #995, #1123, .T. ); #906 = EDGE_CURVE( '', #1121, #934, #1124, .T. ); #907 = EDGE_CURVE( '', #1080, #1125, #1126, .T. ); #908 = EDGE_CURVE( '', #1125, #1127, #1128, .T. ); #909 = EDGE_CURVE( '', #1129, #1127, #1130, .T. ); #910 = EDGE_CURVE( '', #1129, #1131, #1132, .T. ); #911 = EDGE_CURVE( '', #1131, #1133, #1134, .T. ); #912 = EDGE_CURVE( '', #1133, #1135, #1136, .T. ); #913 = EDGE_CURVE( '', #1135, #1137, #1138, .T. ); #914 = EDGE_CURVE( '', #1137, #939, #1139, .T. ); #915 = EDGE_CURVE( '', #1125, #1010, #1140, .T. ); #916 = EDGE_CURVE( '', #1127, #1008, #1141, .T. ); #917 = EDGE_CURVE( '', #1129, #1006, #1142, .T. ); #918 = EDGE_CURVE( '', #1131, #1004, #1143, .T. ); #919 = EDGE_CURVE( '', #1133, #1002, #1144, .T. ); #920 = EDGE_CURVE( '', #1135, #1000, #1145, .T. ); #921 = EDGE_CURVE( '', #1137, #998, #1146, .T. ); #922 = VERTEX_POINT( '', #1147 ); #923 = CIRCLE( '', #1148, 2.45850000000000 ); #924 = VERTEX_POINT( '', #1149 ); #925 = VERTEX_POINT( '', #1150 ); #926 = CIRCLE( '', #1151, 2.00000000000000 ); #927 = VERTEX_POINT( '', #1152 ); #928 = LINE( '', #1153, #1154 ); #929 = VERTEX_POINT( '', #1155 ); #930 = CIRCLE( '', #1156, 2.00000000000000 ); #931 = LINE( '', #1157, #1158 ); #932 = VERTEX_POINT( '', #1159 ); #933 = LINE( '', #1160, #1161 ); #934 = VERTEX_POINT( '', #1162 ); #935 = LINE( '', #1163, #1164 ); #936 = LINE( '', #1165, #1166 ); #937 = VERTEX_POINT( '', #1167 ); #938 = LINE( '', #1168, #1169 ); #939 = VERTEX_POINT( '', #1170 ); #940 = LINE( '', #1171, #1172 ); #941 = LINE( '', #1173, #1174 ); #942 = VERTEX_POINT( '', #1175 ); #943 = CIRCLE( '', #1176, 10.0000000000000 ); #944 = VERTEX_POINT( '', #1177 ); #945 = CIRCLE( '', #1178, 3.00000000000000 ); #946 = VERTEX_POINT( '', #1179 ); #947 = CIRCLE( '', #1180, 2.45850000000000 ); #948 = VERTEX_POINT( '', #1181 ); #949 = CIRCLE( '', #1182, 10.0000000000000 ); #950 = VERTEX_POINT( '', #1183 ); #951 = VERTEX_POINT( '', #1184 ); #952 = LINE( '', #1185, #1186 ); #953 = VERTEX_POINT( '', #1187 ); #954 = LINE( '', #1188, #1189 ); #955 = VERTEX_POINT( '', #1190 ); #956 = CIRCLE( '', #1191, 0.999999999999999 ); #957 = VERTEX_POINT( '', #1192 ); #958 = LINE( '', #1193, #1194 ); #959 = VERTEX_POINT( '', #1195 ); #960 = LINE( '', #1196, #1197 ); #961 = VERTEX_POINT( '', #1198 ); #962 = LINE( '', #1199, #1200 ); #963 = VERTEX_POINT( '', #1201 ); #964 = LINE( '', #1202, #1203 ); #965 = VERTEX_POINT( '', #1204 ); #966 = CIRCLE( '', #1205, 0.666666666666666 ); #967 = LINE( '', #1206, #1207 ); #968 = VERTEX_POINT( '', #1208 ); #969 = VERTEX_POINT( '', #1209 ); #970 = LINE( '', #1210, #1211 ); #971 = VERTEX_POINT( '', #1212 ); #972 = LINE( '', #1213, #1214 ); #973 = VERTEX_POINT( '', #1215 ); #974 = LINE( '', #1216, #1217 ); #975 = VERTEX_POINT( '', #1218 ); #976 = CIRCLE( '', #1219, 2.50000000000000 ); #977 = VERTEX_POINT( '', #1220 ); #978 = LINE( '', #1221, #1222 ); #979 = VERTEX_POINT( '', #1223 ); #980 = CIRCLE( '', #1224, 2.00000000000000 ); #981 = VERTEX_POINT( '', #1225 ); #982 = LINE( '', #1226, #1227 ); #983 = VERTEX_POINT( '', #1228 ); #984 = LINE( '', #1229, #1230 ); #985 = VERTEX_POINT( '', #1231 ); #986 = LINE( '', #1232, #1233 ); #987 = VERTEX_POINT( '', #1234 ); #988 = CIRCLE( '', #1235, 2.50000000000000 ); #989 = VERTEX_POINT( '', #1236 ); #990 = LINE( '', #1237, #1238 ); #991 = VERTEX_POINT( '', #1239 ); #992 = LINE( '', #1240, #1241 ); #993 = VERTEX_POINT( '', #1242 ); #994 = CIRCLE( '', #1243, 2.00000000000000 ); #995 = VERTEX_POINT( '', #1244 ); #996 = LINE( '', #1245, #1246 ); #997 = LINE( '', #1247, #1248 ); #998 = VERTEX_POINT( '', #1249 ); #999 = LINE( '', #1250, #1251 ); #1000 = VERTEX_POINT( '', #1252 ); #1001 = CIRCLE( '', #1253, 2.50000000000000 ); #1002 = VERTEX_POINT( '', #1254 ); #1003 = LINE( '', #1255, #1256 ); #1004 = VERTEX_POINT( '', #1257 ); #1005 = LINE( '', #1258, #1259 ); #1006 = VERTEX_POINT( '', #1260 ); #1007 = LINE( '', #1261, #1262 ); #1008 = VERTEX_POINT( '', #1263 ); #1009 = CIRCLE( '', #1264, 2.00000000000000 ); #1010 = VERTEX_POINT( '', #1265 ); #1011 = LINE( '', #1266, #1267 ); #1012 = CIRCLE( '', #1268, 2.50000000000000 ); #1013 = VERTEX_POINT( '', #1269 ); #1014 = VERTEX_POINT( '', #1270 ); #1015 = LINE( '', #1271, #1272 ); #1016 = VERTEX_POINT( '', #1273 ); #1017 = LINE( '', #1274, #1275 ); #1018 = VERTEX_POINT( '', #1276 ); #1019 = LINE( '', #1277, #1278 ); #1020 = LINE( '', #1279, #1280 ); #1021 = VERTEX_POINT( '', #1281 ); #1022 = VERTEX_POINT( '', #1282 ); #1023 = LINE( '', #1283, #1284 ); #1024 = VERTEX_POINT( '', #1285 ); #1025 = LINE( '', #1286, #1287 ); #1026 = VERTEX_POINT( '', #1288 ); #1027 = LINE( '', #1289, #1290 ); #1028 = LINE( '', #1291, #1292 ); #1029 = VERTEX_POINT( '', #1293 ); #1030 = VERTEX_POINT( '', #1294 ); #1031 = LINE( '', #1295, #1296 ); #1032 = VERTEX_POINT( '', #1297 ); #1033 = LINE( '', #1298, #1299 ); #1034 = VERTEX_POINT( '', #1300 ); #1035 = CIRCLE( '', #1301, 0.666666666666666 ); #1036 = VERTEX_POINT( '', #1302 ); #1037 = LINE( '', #1303, #1304 ); #1038 = VERTEX_POINT( '', #1305 ); #1039 = LINE( '', #1306, #1307 ); #1040 = VERTEX_POINT( '', #1308 ); #1041 = LINE( '', #1309, #1310 ); #1042 = VERTEX_POINT( '', #1311 ); #1043 = LINE( '', #1312, #1313 ); #1044 = VERTEX_POINT( '', #1314 ); #1045 = CIRCLE( '', #1315, 0.999999999999999 ); #1046 = LINE( '', #1316, #1317 ); #1047 = LINE( '', #1318, #1319 ); #1048 = LINE( '', #1320, #1321 ); #1049 = LINE( '', #1322, #1323 ); #1050 = LINE( '', #1324, #1325 ); #1051 = LINE( '', #1326, #1327 ); #1052 = LINE( '', #1328, #1329 ); #1053 = LINE( '', #1330, #1331 ); #1054 = LINE( '', #1332, #1333 ); #1055 = LINE( '', #1334, #1335 ); #1056 = VERTEX_POINT( '', #1336 ); #1057 = LINE( '', #1337, #1338 ); #1058 = VERTEX_POINT( '', #1339 ); #1059 = LINE( '', #1340, #1341 ); #1060 = LINE( '', #1342, #1343 ); #1061 = VERTEX_POINT( '', #1344 ); #1062 = LINE( '', #1345, #1346 ); #1063 = LINE( '', #1347, #1348 ); #1064 = VERTEX_POINT( '', #1349 ); #1065 = LINE( '', #1350, #1351 ); #1066 = LINE( '', #1352, #1353 ); #1067 = LINE( '', #1354, #1355 ); #1068 = VERTEX_POINT( '', #1356 ); #1069 = LINE( '', #1357, #1358 ); #1070 = VERTEX_POINT( '', #1359 ); #1071 = LINE( '', #1360, #1361 ); #1072 = LINE( '', #1362, #1363 ); #1073 = VERTEX_POINT( '', #1364 ); #1074 = LINE( '', #1365, #1366 ); #1075 = LINE( '', #1367, #1368 ); #1076 = VERTEX_POINT( '', #1369 ); #1077 = LINE( '', #1370, #1371 ); #1078 = LINE( '', #1372, #1373 ); #1079 = LINE( '', #1374, #1375 ); #1080 = VERTEX_POINT( '', #1376 ); #1081 = LINE( '', #1377, #1378 ); #1082 = VERTEX_POINT( '', #1379 ); #1083 = LINE( '', #1380, #1381 ); #1084 = LINE( '', #1382, #1383 ); #1085 = VERTEX_POINT( '', #1384 ); #1086 = LINE( '', #1385, #1386 ); #1087 = LINE( '', #1387, #1388 ); #1088 = VERTEX_POINT( '', #1389 ); #1089 = LINE( '', #1390, #1391 ); #1090 = LINE( '', #1392, #1393 ); #1091 = VERTEX_POINT( '', #1394 ); #1092 = CIRCLE( '', #1395, 2.50000000000000 ); #1093 = LINE( '', #1396, #1397 ); #1094 = VERTEX_POINT( '', #1398 ); #1095 = LINE( '', #1399, #1400 ); #1096 = LINE( '', #1401, #1402 ); #1097 = VERTEX_POINT( '', #1403 ); #1098 = CIRCLE( '', #1404, 2.00000000000000 ); #1099 = LINE( '', #1405, #1406 ); #1100 = VERTEX_POINT( '', #1407 ); #1101 = LINE( '', #1408, #1409 ); #1102 = LINE( '', #1410, #1411 ); #1103 = VERTEX_POINT( '', #1412 ); #1104 = LINE( '', #1413, #1414 ); #1105 = LINE( '', #1415, #1416 ); #1106 = VERTEX_POINT( '', #1417 ); #1107 = LINE( '', #1418, #1419 ); #1108 = LINE( '', #1420, #1421 ); #1109 = VERTEX_POINT( '', #1422 ); #1110 = CIRCLE( '', #1423, 2.50000000000000 ); #1111 = LINE( '', #1424, #1425 ); #1112 = VERTEX_POINT( '', #1426 ); #1113 = LINE( '', #1427, #1428 ); #1114 = LINE( '', #1429, #1430 ); #1115 = VERTEX_POINT( '', #1431 ); #1116 = LINE( '', #1432, #1433 ); #1117 = LINE( '', #1434, #1435 ); #1118 = VERTEX_POINT( '', #1436 ); #1119 = CIRCLE( '', #1437, 2.00000000000000 ); #1120 = LINE( '', #1438, #1439 ); #1121 = VERTEX_POINT( '', #1440 ); #1122 = LINE( '', #1441, #1442 ); #1123 = LINE( '', #1443, #1444 ); #1124 = LINE( '', #1445, #1446 ); #1125 = VERTEX_POINT( '', #1447 ); #1126 = CIRCLE( '', #1448, 2.50000000000000 ); #1127 = VERTEX_POINT( '', #1449 ); #1128 = LINE( '', #1450, #1451 ); #1129 = VERTEX_POINT( '', #1452 ); #1130 = CIRCLE( '', #1453, 2.00000000000000 ); #1131 = VERTEX_POINT( '', #1454 ); #1132 = LINE( '', #1455, #1456 ); #1133 = VERTEX_POINT( '', #1457 ); #1134 = LINE( '', #1458, #1459 ); #1135 = VERTEX_POINT( '', #1460 ); #1136 = LINE( '', #1461, #1462 ); #1137 = VERTEX_POINT( '', #1463 ); #1138 = CIRCLE( '', #1464, 2.50000000000000 ); #1139 = LINE( '', #1465, #1466 ); #1140 = LINE( '', #1467, #1468 ); #1141 = LINE( '', #1469, #1470 ); #1142 = LINE( '', #1471, #1472 ); #1143 = LINE( '', #1473, #1474 ); #1144 = LINE( '', #1475, #1476 ); #1145 = LINE( '', #1477, #1478 ); #1146 = LINE( '', #1479, #1480 ); #1147 = CARTESIAN_POINT( '', ( -8.00000000000000, 0.000000000000000, -2.45850000000000 ) ); #1148 = AXIS2_PLACEMENT_3D( '', #1481, #1482, #1483 ); #1149 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.499999999999999, 1.50000000000000 ) ); #1150 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.50000000000000, -0.500000000000000 ) ); #1151 = AXIS2_PLACEMENT_3D( '', #1484, #1485, #1486 ); #1152 = CARTESIAN_POINT( '', ( -0.300000000000001, 0.499999999999998, 1.50000000000000 ) ); #1153 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.499999999999999, 1.50000000000000 ) ); #1154 = VECTOR( '', #1487, 1000.00000000000 ); #1155 = CARTESIAN_POINT( '', ( -0.300000000000001, -1.50000000000000, -0.500000000000000 ) ); #1156 = AXIS2_PLACEMENT_3D( '', #1488, #1489, #1490 ); #1157 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -0.500000000000000 ) ); #1158 = VECTOR( '', #1491, 1000.00000000000 ); #1159 = CARTESIAN_POINT( '', ( 0.000000000000000, 5.50000000000000, 1.50000000000000 ) ); #1160 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.500000000000000, 1.50000000000000 ) ); #1161 = VECTOR( '', #1492, 1000.00000000000 ); #1162 = CARTESIAN_POINT( '', ( -0.300000000000001, 5.50000000000000, 1.50000000000000 ) ); #1163 = CARTESIAN_POINT( '', ( -0.300000000000000, 5.50000000000000, 1.50000000000000 ) ); #1164 = VECTOR( '', #1493, 1000.00000000000 ); #1165 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000000, 1.50000000000000 ) ); #1166 = VECTOR( '', #1494, 1000.00000000000 ); #1167 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.50000000000000, -1.23333333333333 ) ); #1168 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.50000000000000, -1.23333333333333 ) ); #1169 = VECTOR( '', #1495, 1000.00000000000 ); #1170 = CARTESIAN_POINT( '', ( -0.300000000000001, -1.50000000000000, -1.23333333333333 ) ); #1171 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -1.23333333333333 ) ); #1172 = VECTOR( '', #1496, 1000.00000000000 ); #1173 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -1.23333333333333 ) ); #1174 = VECTOR( '', #1497, 1000.00000000000 ); #1175 = CARTESIAN_POINT( '', ( -16.0000000000000, 0.000000000000000, -10.0000000000000 ) ); #1176 = AXIS2_PLACEMENT_3D( '', #1498, #1499, #1500 ); #1177 = CARTESIAN_POINT( '', ( -16.0000000000000, 0.000000000000000, -3.00000000000000 ) ); #1178 = AXIS2_PLACEMENT_3D( '', #1501, #1502, #1503 ); #1179 = CARTESIAN_POINT( '', ( -15.4585000000000, 0.000000000000000, -2.45850000000000 ) ); #1180 = AXIS2_PLACEMENT_3D( '', #1504, #1505, #1506 ); #1181 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.000000000000000, -10.0000000000000 ) ); #1182 = AXIS2_PLACEMENT_3D( '', #1507, #1508, #1509 ); #1183 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, 4.50000000000000 ) ); #1184 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 5.00000000000000 ) ); #1185 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 4.50000000000000 ) ); #1186 = VECTOR( '', #1510, 1000.00000000000 ); #1187 = CARTESIAN_POINT( '', ( -0.300000000000001, 3.50000000000000, 5.00000000000000 ) ); #1188 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 5.00000000000000 ) ); #1189 = VECTOR( '', #1511, 1000.00000000000 ); #1190 = CARTESIAN_POINT( '', ( -0.300000000000001, 2.50000000000000, 4.00000000000000 ) ); #1191 = AXIS2_PLACEMENT_3D( '', #1512, #1513, #1514 ); #1192 = CARTESIAN_POINT( '', ( -0.300000000000001, -6.00000000000000, 4.00000000000000 ) ); #1193 = CARTESIAN_POINT( '', ( -0.300000000000000, 2.50000000000000, 4.00000000000000 ) ); #1194 = VECTOR( '', #1515, 1000.00000000000 ); #1195 = CARTESIAN_POINT( '', ( -0.300000000000001, -6.00000000000000, 3.50000000000000 ) ); #1196 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 4.00000000000000 ) ); #1197 = VECTOR( '', #1516, 1000.00000000000 ); #1198 = CARTESIAN_POINT( '', ( -0.300000000000001, 3.00000000000000, 3.50000000000000 ) ); #1199 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 3.50000000000000 ) ); #1200 = VECTOR( '', #1517, 1000.00000000000 ); #1201 = CARTESIAN_POINT( '', ( -0.300000000000001, 3.00000000000000, 3.83333333333333 ) ); #1202 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.00000000000000, 3.50000000000000 ) ); #1203 = VECTOR( '', #1518, 1000.00000000000 ); #1204 = CARTESIAN_POINT( '', ( -0.300000000000001, 3.66666666666667, 4.50000000000000 ) ); #1205 = AXIS2_PLACEMENT_3D( '', #1519, #1520, #1521 ); #1206 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.66666666666668, 4.50000000000000 ) ); #1207 = VECTOR( '', #1522, 1000.00000000000 ); #1208 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 2.00000000000000 ) ); #1209 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.500000000000000, 2.00000000000000 ) ); #1210 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 2.00000000000000 ) ); #1211 = VECTOR( '', #1523, 1000.00000000000 ); #1212 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, -4.66666666666667 ) ); #1213 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, -4.66666666666667 ) ); #1214 = VECTOR( '', #1524, 1000.00000000000 ); #1215 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.500000000000001, -4.66666666666667 ) ); #1216 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.500000000000001, -4.66666666666667 ) ); #1217 = VECTOR( '', #1525, 1000.00000000000 ); #1218 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.98908729367926, -1.93333333333333 ) ); #1219 = AXIS2_PLACEMENT_3D( '', #1526, #1527, #1528 ); #1220 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, -1.93333333333333 ) ); #1221 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, -1.93333333333333 ) ); #1222 = VECTOR( '', #1529, 1000.00000000000 ); #1223 = CARTESIAN_POINT( '', ( 0.000000000000000, -5.50000000000000, -3.93333333333333 ) ); #1224 = AXIS2_PLACEMENT_3D( '', #1530, #1531, #1532 ); #1225 = CARTESIAN_POINT( '', ( 0.000000000000000, -5.50000000000000, -4.66666666666667 ) ); #1226 = CARTESIAN_POINT( '', ( 0.000000000000000, -5.50000000000000, -4.66666666666667 ) ); #1227 = VECTOR( '', #1533, 1000.00000000000 ); #1228 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, -4.66666666666667 ) ); #1229 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, -4.66666666666667 ) ); #1230 = VECTOR( '', #1534, 1000.00000000000 ); #1231 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, -3.93333333333333 ) ); #1232 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, -3.93333333333333 ) ); #1233 = VECTOR( '', #1535, 1000.00000000000 ); #1234 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, -1.43333333333333 ) ); #1235 = AXIS2_PLACEMENT_3D( '', #1536, #1537, #1538 ); #1236 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.50000000000000, -1.43333333333333 ) ); #1237 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.50000000000000, -1.43333333333333 ) ); #1238 = VECTOR( '', #1539, 1000.00000000000 ); #1239 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.50000000000000, -2.16666666666667 ) ); #1240 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.50000000000000, -2.16666666666667 ) ); #1241 = VECTOR( '', #1540, 1000.00000000000 ); #1242 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.500000000000000, -4.16666666666667 ) ); #1243 = AXIS2_PLACEMENT_3D( '', #1541, #1542, #1543 ); #1244 = CARTESIAN_POINT( '', ( 0.000000000000000, 5.50000000000000, -4.16666666666667 ) ); #1245 = CARTESIAN_POINT( '', ( 0.000000000000000, 5.50000000000000, -4.16666666666667 ) ); #1246 = VECTOR( '', #1544, 1000.00000000000 ); #1247 = CARTESIAN_POINT( '', ( 0.000000000000000, 5.50000000000000, 1.50000000000000 ) ); #1248 = VECTOR( '', #1545, 1000.00000000000 ); #1249 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.49999996274709, -1.23333333333333 ) ); #1250 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, -1.23333333333333 ) ); #1251 = VECTOR( '', #1546, 1000.00000000000 ); #1252 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, 1.26666666666667 ) ); #1253 = AXIS2_PLACEMENT_3D( '', #1547, #1548, #1549 ); #1254 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, 2.00000000000000 ) ); #1255 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, 2.00000000000000 ) ); #1256 = VECTOR( '', #1550, 1000.00000000000 ); #1257 = CARTESIAN_POINT( '', ( 0.000000000000000, -5.50000000000000, 2.00000000000000 ) ); #1258 = CARTESIAN_POINT( '', ( 0.000000000000000, -5.50000000000000, 2.00000000000000 ) ); #1259 = VECTOR( '', #1551, 1000.00000000000 ); #1260 = CARTESIAN_POINT( '', ( 0.000000000000000, -5.50000000000000, 1.26666666666667 ) ); #1261 = CARTESIAN_POINT( '', ( 0.000000000000000, -5.50000000000000, 1.26666666666667 ) ); #1262 = VECTOR( '', #1552, 1000.00000000000 ); #1263 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, -0.733333333333334 ) ); #1264 = AXIS2_PLACEMENT_3D( '', #1553, #1554, #1555 ); #1265 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.98908729367926, -0.733333333333333 ) ); #1266 = CARTESIAN_POINT( '', ( 0.000000000000000, -1.98908729367926, -0.733333333333334 ) ); #1267 = VECTOR( '', #1556, 1000.00000000000 ); #1268 = AXIS2_PLACEMENT_3D( '', #1557, #1558, #1559 ); #1269 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 3.00000000000000 ) ); #1270 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 3.00000000000000 ) ); #1271 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 3.00000000000000 ) ); #1272 = VECTOR( '', #1560, 1000.00000000000 ); #1273 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 2.50000000000000 ) ); #1274 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 2.50000000000000 ) ); #1275 = VECTOR( '', #1561, 1000.00000000000 ); #1276 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 2.50000000000000 ) ); #1277 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 2.50000000000000 ) ); #1278 = VECTOR( '', #1562, 1000.00000000000 ); #1279 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 3.00000000000000 ) ); #1280 = VECTOR( '', #1563, 1000.00000000000 ); #1281 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 4.00000000000000 ) ); #1282 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 4.00000000000000 ) ); #1283 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 4.00000000000000 ) ); #1284 = VECTOR( '', #1564, 1000.00000000000 ); #1285 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 3.50000000000000 ) ); #1286 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 3.50000000000000 ) ); #1287 = VECTOR( '', #1565, 1000.00000000000 ); #1288 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 3.50000000000000 ) ); #1289 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 3.50000000000000 ) ); #1290 = VECTOR( '', #1566, 1000.00000000000 ); #1291 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.60000000000000, 4.00000000000000 ) ); #1292 = VECTOR( '', #1567, 1000.00000000000 ); #1293 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 4.50000000000000 ) ); #1294 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 5.00000000000000 ) ); #1295 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 4.50000000000000 ) ); #1296 = VECTOR( '', #1568, 1000.00000000000 ); #1297 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.66666666666667, 4.50000000000000 ) ); #1298 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.66666666666668, 4.50000000000000 ) ); #1299 = VECTOR( '', #1569, 1000.00000000000 ); #1300 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.00000000000000, 3.83333333333333 ) ); #1301 = AXIS2_PLACEMENT_3D( '', #1570, #1571, #1572 ); #1302 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.00000000000000, 3.50000000000000 ) ); #1303 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.00000000000000, 3.50000000000000 ) ); #1304 = VECTOR( '', #1573, 1000.00000000000 ); #1305 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, 3.50000000000000 ) ); #1306 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, 3.50000000000000 ) ); #1307 = VECTOR( '', #1574, 1000.00000000000 ); #1308 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, 4.00000000000000 ) ); #1309 = CARTESIAN_POINT( '', ( 0.000000000000000, -6.00000000000000, 4.00000000000000 ) ); #1310 = VECTOR( '', #1575, 1000.00000000000 ); #1311 = CARTESIAN_POINT( '', ( 0.000000000000000, 2.50000000000000, 4.00000000000000 ) ); #1312 = CARTESIAN_POINT( '', ( 0.000000000000000, 2.50000000000000, 4.00000000000000 ) ); #1313 = VECTOR( '', #1576, 1000.00000000000 ); #1314 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.50000000000000, 5.00000000000000 ) ); #1315 = AXIS2_PLACEMENT_3D( '', #1577, #1578, #1579 ); #1316 = CARTESIAN_POINT( '', ( 0.000000000000000, 6.00000000000000, 5.00000000000000 ) ); #1317 = VECTOR( '', #1580, 1000.00000000000 ); #1318 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 5.00000000000000 ) ); #1319 = VECTOR( '', #1581, 1000.00000000000 ); #1320 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 4.50000000000000 ) ); #1321 = VECTOR( '', #1582, 1000.00000000000 ); #1322 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.66666666666667, 4.50000000000000 ) ); #1323 = VECTOR( '', #1583, 1000.00000000000 ); #1324 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.00000000000000, 3.83333333333333 ) ); #1325 = VECTOR( '', #1584, 1000.00000000000 ); #1326 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.00000000000000, 3.50000000000000 ) ); #1327 = VECTOR( '', #1585, 1000.00000000000 ); #1328 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 3.50000000000000 ) ); #1329 = VECTOR( '', #1586, 1000.00000000000 ); #1330 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 4.00000000000000 ) ); #1331 = VECTOR( '', #1587, 1000.00000000000 ); #1332 = CARTESIAN_POINT( '', ( -0.300000000000000, 2.50000000000000, 4.00000000000000 ) ); #1333 = VECTOR( '', #1588, 1000.00000000000 ); #1334 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.50000000000000, 5.00000000000000 ) ); #1335 = VECTOR( '', #1589, 1000.00000000000 ); #1336 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 4.00000000000000 ) ); #1337 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 4.00000000000000 ) ); #1338 = VECTOR( '', #1590, 1000.00000000000 ); #1339 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, 4.00000000000000 ) ); #1340 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 4.00000000000000 ) ); #1341 = VECTOR( '', #1591, 1000.00000000000 ); #1342 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 4.00000000000000 ) ); #1343 = VECTOR( '', #1592, 1000.00000000000 ); #1344 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, 3.50000000000000 ) ); #1345 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 3.50000000000000 ) ); #1346 = VECTOR( '', #1593, 1000.00000000000 ); #1347 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 3.50000000000000 ) ); #1348 = VECTOR( '', #1594, 1000.00000000000 ); #1349 = CARTESIAN_POINT( '', ( -0.300000000000001, 3.60000000000000, 3.50000000000000 ) ); #1350 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 3.50000000000000 ) ); #1351 = VECTOR( '', #1595, 1000.00000000000 ); #1352 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 3.50000000000000 ) ); #1353 = VECTOR( '', #1596, 1000.00000000000 ); #1354 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 4.00000000000000 ) ); #1355 = VECTOR( '', #1597, 1000.00000000000 ); #1356 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 3.00000000000000 ) ); #1357 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 3.00000000000000 ) ); #1358 = VECTOR( '', #1598, 1000.00000000000 ); #1359 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, 3.00000000000000 ) ); #1360 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 3.00000000000000 ) ); #1361 = VECTOR( '', #1599, 1000.00000000000 ); #1362 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 3.00000000000000 ) ); #1363 = VECTOR( '', #1600, 1000.00000000000 ); #1364 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, 2.50000000000000 ) ); #1365 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 2.50000000000000 ) ); #1366 = VECTOR( '', #1601, 1000.00000000000 ); #1367 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 2.50000000000000 ) ); #1368 = VECTOR( '', #1602, 1000.00000000000 ); #1369 = CARTESIAN_POINT( '', ( -0.300000000000001, 3.60000000000000, 2.50000000000000 ) ); #1370 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 2.50000000000000 ) ); #1371 = VECTOR( '', #1603, 1000.00000000000 ); #1372 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 2.50000000000000 ) ); #1373 = VECTOR( '', #1604, 1000.00000000000 ); #1374 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.60000000000000, 3.00000000000000 ) ); #1375 = VECTOR( '', #1605, 1000.00000000000 ); #1376 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000000, 2.00000000000000 ) ); #1377 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000000, 2.00000000000000 ) ); #1378 = VECTOR( '', #1606, 1000.00000000000 ); #1379 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, 2.00000000000000 ) ); #1380 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 2.00000000000000 ) ); #1381 = VECTOR( '', #1607, 1000.00000000000 ); #1382 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, 2.00000000000000 ) ); #1383 = VECTOR( '', #1608, 1000.00000000000 ); #1384 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, -4.66666666666667 ) ); #1385 = CARTESIAN_POINT( '', ( -0.300000000000001, 6.00000000000000, 0.000000000000000 ) ); #1386 = VECTOR( '', #1609, 1000.00000000000 ); #1387 = CARTESIAN_POINT( '', ( -0.300000000000000, 6.00000000000000, -4.66666666666667 ) ); #1388 = VECTOR( '', #1610, 1000.00000000000 ); #1389 = CARTESIAN_POINT( '', ( -0.300000000000001, 0.500000000000001, -4.66666666666667 ) ); #1390 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000001, -4.66666666666667 ) ); #1391 = VECTOR( '', #1611, 1000.00000000000 ); #1392 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000001, -4.66666666666667 ) ); #1393 = VECTOR( '', #1612, 1000.00000000000 ); #1394 = CARTESIAN_POINT( '', ( -0.300000000000001, -1.98908729367926, -1.93333333333333 ) ); #1395 = AXIS2_PLACEMENT_3D( '', #1613, #1614, #1615 ); #1396 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.98908729367926, -1.93333333333333 ) ); #1397 = VECTOR( '', #1616, 1000.00000000000 ); #1398 = CARTESIAN_POINT( '', ( -0.300000000000001, -3.50000000000000, -1.93333333333333 ) ); #1399 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -1.93333333333333 ) ); #1400 = VECTOR( '', #1617, 1000.00000000000 ); #1401 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -1.93333333333333 ) ); #1402 = VECTOR( '', #1618, 1000.00000000000 ); #1403 = CARTESIAN_POINT( '', ( -0.300000000000001, -5.50000000000000, -3.93333333333333 ) ); #1404 = AXIS2_PLACEMENT_3D( '', #1619, #1620, #1621 ); #1405 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, -3.93333333333333 ) ); #1406 = VECTOR( '', #1622, 1000.00000000000 ); #1407 = CARTESIAN_POINT( '', ( -0.300000000000001, -5.50000000000000, -4.66666666666667 ) ); #1408 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, -4.66666666666667 ) ); #1409 = VECTOR( '', #1623, 1000.00000000000 ); #1410 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, -4.66666666666667 ) ); #1411 = VECTOR( '', #1624, 1000.00000000000 ); #1412 = CARTESIAN_POINT( '', ( -0.300000000000001, -6.00000000000000, -4.66666666666667 ) ); #1413 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, -4.66666666666667 ) ); #1414 = VECTOR( '', #1625, 1000.00000000000 ); #1415 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, -4.66666666666667 ) ); #1416 = VECTOR( '', #1626, 1000.00000000000 ); #1417 = CARTESIAN_POINT( '', ( -0.300000000000001, -6.00000000000000, -3.93333333333333 ) ); #1418 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, -3.93333333333333 ) ); #1419 = VECTOR( '', #1627, 1000.00000000000 ); #1420 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, -3.93333333333333 ) ); #1421 = VECTOR( '', #1628, 1000.00000000000 ); #1422 = CARTESIAN_POINT( '', ( -0.300000000000001, -3.50000000000000, -1.43333333333333 ) ); #1423 = AXIS2_PLACEMENT_3D( '', #1629, #1630, #1631 ); #1424 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -1.43333333333333 ) ); #1425 = VECTOR( '', #1632, 1000.00000000000 ); #1426 = CARTESIAN_POINT( '', ( -0.300000000000001, -1.50000000000000, -1.43333333333333 ) ); #1427 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -1.43333333333333 ) ); #1428 = VECTOR( '', #1633, 1000.00000000000 ); #1429 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -1.43333333333333 ) ); #1430 = VECTOR( '', #1634, 1000.00000000000 ); #1431 = CARTESIAN_POINT( '', ( -0.300000000000001, -1.50000000000000, -2.16666666666667 ) ); #1432 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -2.16666666666667 ) ); #1433 = VECTOR( '', #1635, 1000.00000000000 ); #1434 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.50000000000000, -2.16666666666667 ) ); #1435 = VECTOR( '', #1636, 1000.00000000000 ); #1436 = CARTESIAN_POINT( '', ( -0.300000000000001, 0.500000000000000, -4.16666666666667 ) ); #1437 = AXIS2_PLACEMENT_3D( '', #1637, #1638, #1639 ); #1438 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000000, -4.16666666666667 ) ); #1439 = VECTOR( '', #1640, 1000.00000000000 ); #1440 = CARTESIAN_POINT( '', ( -0.300000000000001, 5.50000000000000, -4.16666666666667 ) ); #1441 = CARTESIAN_POINT( '', ( -0.300000000000000, 5.50000000000000, -4.16666666666667 ) ); #1442 = VECTOR( '', #1641, 1000.00000000000 ); #1443 = CARTESIAN_POINT( '', ( -0.300000000000000, 5.50000000000000, -4.16666666666667 ) ); #1444 = VECTOR( '', #1642, 1000.00000000000 ); #1445 = CARTESIAN_POINT( '', ( -0.300000000000001, 5.50000000000000, 0.000000000000000 ) ); #1446 = VECTOR( '', #1643, 1000.00000000000 ); #1447 = CARTESIAN_POINT( '', ( -0.300000000000001, -1.98908729367926, -0.733333333333333 ) ); #1448 = AXIS2_PLACEMENT_3D( '', #1644, #1645, #1646 ); #1449 = CARTESIAN_POINT( '', ( -0.300000000000001, -3.50000000000000, -0.733333333333334 ) ); #1450 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.98908729367926, -0.733333333333334 ) ); #1451 = VECTOR( '', #1647, 1000.00000000000 ); #1452 = CARTESIAN_POINT( '', ( -0.300000000000001, -5.50000000000000, 1.26666666666667 ) ); #1453 = AXIS2_PLACEMENT_3D( '', #1648, #1649, #1650 ); #1454 = CARTESIAN_POINT( '', ( -0.300000000000001, -5.50000000000000, 2.00000000000000 ) ); #1455 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, 1.26666666666667 ) ); #1456 = VECTOR( '', #1651, 1000.00000000000 ); #1457 = CARTESIAN_POINT( '', ( -0.300000000000001, -6.00000000000000, 2.00000000000000 ) ); #1458 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, 2.00000000000000 ) ); #1459 = VECTOR( '', #1652, 1000.00000000000 ); #1460 = CARTESIAN_POINT( '', ( -0.300000000000001, -6.00000000000000, 1.26666666666667 ) ); #1461 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 2.00000000000000 ) ); #1462 = VECTOR( '', #1653, 1000.00000000000 ); #1463 = CARTESIAN_POINT( '', ( -0.300000000000001, -3.49999996274709, -1.23333333333333 ) ); #1464 = AXIS2_PLACEMENT_3D( '', #1654, #1655, #1656 ); #1465 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -1.23333333333333 ) ); #1466 = VECTOR( '', #1657, 1000.00000000000 ); #1467 = CARTESIAN_POINT( '', ( -0.300000000000000, -1.98908729367926, -0.733333333333333 ) ); #1468 = VECTOR( '', #1658, 1000.00000000000 ); #1469 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -0.733333333333334 ) ); #1470 = VECTOR( '', #1659, 1000.00000000000 ); #1471 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, 1.26666666666667 ) ); #1472 = VECTOR( '', #1660, 1000.00000000000 ); #1473 = CARTESIAN_POINT( '', ( -0.300000000000000, -5.50000000000000, 2.00000000000000 ) ); #1474 = VECTOR( '', #1661, 1000.00000000000 ); #1475 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 2.00000000000000 ) ); #1476 = VECTOR( '', #1662, 1000.00000000000 ); #1477 = CARTESIAN_POINT( '', ( -0.300000000000000, -6.00000000000000, 1.26666666666667 ) ); #1478 = VECTOR( '', #1663, 1000.00000000000 ); #1479 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.49999996274709, -1.23333333333333 ) ); #1480 = VECTOR( '', #1664, 1000.00000000000 ); #1481 = CARTESIAN_POINT( '', ( -8.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1482 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, -0.000000000000000 ) ); #1483 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1484 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.499999999999998, -0.499999999999998 ) ); #1485 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1486 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1487 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1488 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.499999999999998, -0.499999999999998 ) ); #1489 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1490 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1491 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1492 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1493 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1494 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1495 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1496 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1497 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1498 = CARTESIAN_POINT( '', ( -16.0000000000000, 0.000000000000000, 0.000000000000000 ) ); #1499 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, -0.000000000000000 ) ); #1500 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1501 = CARTESIAN_POINT( '', ( -16.0000000000000, 0.000000000000000, 0.000000000000000 ) ); #1502 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, -0.000000000000000 ) ); #1503 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1504 = CARTESIAN_POINT( '', ( -15.4585000000000, 0.000000000000000, 0.000000000000000 ) ); #1505 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, -0.000000000000000 ) ); #1506 = DIRECTION( '', ( -0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1507 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.000000000000000, 0.000000000000000 ) ); #1508 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1509 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1510 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1511 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1512 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.50000000000000, 4.00000000000000 ) ); #1513 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1514 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1515 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1516 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1517 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1518 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1519 = CARTESIAN_POINT( '', ( -0.300000000000000, 3.66666666666667, 3.83333333333333 ) ); #1520 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1521 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1522 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1523 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1524 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1525 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1526 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.500000000000001, -2.16666666666667 ) ); #1527 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1528 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1529 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1530 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, -3.93333333333333 ) ); #1531 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1532 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1533 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1534 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1535 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1536 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, -3.93333333333333 ) ); #1537 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1538 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1539 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1540 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1541 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.500000000000000, -2.16666666666667 ) ); #1542 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1543 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1544 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1545 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1546 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1547 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, 1.26666666666667 ) ); #1548 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1549 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1550 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1551 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1552 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1553 = CARTESIAN_POINT( '', ( 0.000000000000000, -3.50000000000000, 1.26666666666666 ) ); #1554 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1555 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1556 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1557 = CARTESIAN_POINT( '', ( 0.000000000000000, 0.499999999999999, -0.500000000000000 ) ); #1558 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1559 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1560 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1561 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1562 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1563 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1564 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1565 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1566 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1567 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1568 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1569 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1570 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.66666666666667, 3.83333333333333 ) ); #1571 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1572 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1573 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1574 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1575 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1576 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1577 = CARTESIAN_POINT( '', ( 0.000000000000000, 3.50000000000000, 4.00000000000000 ) ); #1578 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1579 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1580 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1581 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1582 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1583 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1584 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1585 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1586 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1587 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1588 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1589 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1590 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1591 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1592 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1593 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1594 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1595 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1596 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1597 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1598 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1599 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1600 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1601 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1602 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1603 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1604 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1605 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1606 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1607 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1608 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1609 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1610 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1611 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1612 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1613 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000001, -2.16666666666667 ) ); #1614 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1615 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1616 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1617 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1618 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1619 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -3.93333333333333 ) ); #1620 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1621 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1622 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1623 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1624 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1625 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1626 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1627 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1628 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1629 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, -3.93333333333333 ) ); #1630 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1631 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1632 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1633 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1634 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1635 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1636 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1637 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.500000000000000, -2.16666666666667 ) ); #1638 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1639 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1640 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1641 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1642 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1643 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1644 = CARTESIAN_POINT( '', ( -0.300000000000000, 0.499999999999999, -0.500000000000000 ) ); #1645 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1646 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1647 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1648 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, 1.26666666666666 ) ); #1649 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1650 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1651 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, 1.00000000000000 ) ); #1652 = DIRECTION( '', ( 0.000000000000000, -1.00000000000000, 0.000000000000000 ) ); #1653 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1654 = CARTESIAN_POINT( '', ( -0.300000000000000, -3.50000000000000, 1.26666666666667 ) ); #1655 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1656 = DIRECTION( '', ( 0.000000000000000, 0.000000000000000, -1.00000000000000 ) ); #1657 = DIRECTION( '', ( 0.000000000000000, 1.00000000000000, 0.000000000000000 ) ); #1658 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1659 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1660 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1661 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1662 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1663 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); #1664 = DIRECTION( '', ( 1.00000000000000, 0.000000000000000, 0.000000000000000 ) ); ENDSEC; END-ISO-10303-21;